Archive for the ‘QORE’ Category
Qore Episode 26: Killzone 3, Majin and the Forsaken Kingdom, & PlayStation Move
Posted by Kevin Furuichi in killzone 3, majin and the forsaken kingdom, playstation move, PlayStation Network, QORE on July 5th, 2010
The July episode of Qore’s got action, adventure, motion, and Osaka!
First, the action of Killzone 3. The game’s only in a pre-Alpha state and already looks fantastic! Veronica Belmont spoke with Guerrilla Games’ managing director and co-founder Hermen Hulst, and senior producer Steven ter Heide, about how they’ll raise the bar for the sequel. You’ll definitely want to see how the jetpacks look in full HD.
Majin and the Forsaken Kingdom is a unique-looking action/adventure from the creative minds at Game Republic, the Japanese developer of Genji and Folklore. The developers sought inspiration from Czech and Russian anime, and blended aspects of many diverse cultures from around the globe to create a fantastic yet familiar world where teamwork is key.
With the PlayStation Move hitting stores in just a few months, Veronica got some quality time with its creator Dr. Richard Marks for an in-depth look at how the technology works. Dr. Marks also shows off some cool tech demos that will further illustrate how this will create new opportunities for innovative game play.
We also kick off a new feature this month exploring various locales around the world from a gamer’s perspective. We begin with Osaka, Japan – home to Capcom – to experience the modern urban vibe full of some surprising culinary traditions. Inspired by the unusual consumer package design found in Japan, the Qore team’s produced a hilarious interactive feature that allows you to create (and save) your own Osaka-inspired PlayStation 3 cover designs.
Audrey Cleo previews the newest Blu-ray movie releases, along with this month’s spotlight on “American” films in celebration of last weekend’s Independence Day.
All purchasers also receive a PS3 Majin and the Forsaken Kingdom theme.
Look for Episode 26 on the PlayStation Store tomorrow.
Qore Episode 25: Lara Croft and the Guardian of Light, Green Day Rock Band, PixelJunk Shooter 2, Clash of the Titans
Posted by Kevin Furuichi in clash of the titans, folklore, green day rock band, harmonix, pixeljunk, PlayStation Network, q-games, QORE, tomb raider on June 7th, 2010
Lara Croft is back, and this time she’s joined by a fierce Mayan warrior named Totec. The Guardian of Light is a new, multiplayer co-op title coming to the PlayStation Network. Qore Host Veronica Belmont visited developer Crystal Dynamics to bring you up-to-date on Lara’s action-packed, puzzle-solving adventure…a departure from the Tomb Raider series.
It’s hard to believe 16 years ago Green Day achieved mainstream success with the release of Dookie, and today they’ve got a Broadway musical and their own version of Rock Band. Qore caught up with Billie Joe, Tre, and Mike in advance of the release of Harmonix’s Green Day Rock Band, which features — for the first time — new motion-capture technology of the power punk trio to bring their live stage performances to life.
Kyoto-based Q-Games is famous for its PixelJunk series of PSN exclusives, which includes PixelJunk Racers, PixelJunk Monsters, PixelJunk Eden, and PixelJunk Shooter. Veronica previews the upcoming PixelJunk Shooter 2 and PixelJunk Racers: 2nd Lap, and talks with company president Dylan Cuthbert about their special brand of 2D creative magic.
With Greek mythology popping up everywhere in pop culture, Audrey Cleo visits Game Republic in Japan for a preview of Clash of the Titans. This is the studio behind the PS3 games Folklore and Genji: Days of the Blade, and they’re looking to recreate the look and feel of the film while adding all-new creatures and environments.
All subscribers can download the demoscene title “detuned” for free, and all purchasers will have access to a Clash of the Titans PS3 theme. As usual, Audrey has a rundown of the latest Blu-ray releases, and this month we spotlight our first “Geek Hero”, Gary Whitta—a PC magazine editor turned Hollywood screenwriter. Green Day fans can test their knowledge in the “Name That Tune” mini-game, and don’t forget to try the Lara Croft-themed memory match puzzles to unlock Veronica’s outtake videos.
Look for Episode 25 tomorrow on the PlayStation Store update.
LittleBigPlanet Comes to PlayStation Home + Qore Event and Machinima Contest
Posted by Locust_Star in contests, littlebigplanet 2, media molecule, PlayStation Home, PlayStation Network, QORE on May 12th, 2010
Calling all Sackboys and Sackgirls! Hot on the heels of this week’s massive LittleBigPlanet 2 announcement, we here on the PlayStation Home team are proud to unveil two – you heard me, TWO – new spaces dedicated to this celebrated franchise. True to the “Play.Create.Share.” mantra, these brand new LittleBigPlanet spaces provide the perfect locations for users to indulge in their affinity for all things LittleBigPlanet, from creating custom content to playing addictive games to finding new friends to launch into multiplayer sessions of LittleBigPlanet for your PS3.
Start with the King’s Snap Happy Photo Challenge in the LittleBigPlanet PlayGround space – find the target, snap the perfect shot, and unlock some exclusive rewards. Next, team up with your friends to create custom wallpapers in the Creator mini-game, where you can build, stick, place, and shoot the perfect XMB backdrop. Finally, you can nurture your inner sharpshooter at the LittleBigDerby mini-game, which recalls the carnival games of yesteryear, albeit in a patented LittleBigPlanet fashion.
After earning your rewards and stocking up on all the LittleLittleBigPlanet-themed clothing and furniture items available in the PlayStation Home Mall, head to the LittleBigPlanet Pod Penthouse – your very own LittleBigPlanet personal space, rife with opportunities to personalize and customize. This excellent new personal space (as well as the LittleBigPlanet PlayGround public space) will be available this Thursday, May 13th.
All of you Qore fans will have a unique opportunity to meet host Veronica Belmont and correspondent Audrey Cleo during an in-world appearance this Thursday, May 13th from 6:00pm – 8:00pm PT (9:00pm – 11:00pm EST) in the PlayStation Home Theater’s Qore screening room. Come out to meet the ladies of Qore and watch a special Qore video focusing exclusively on PlayStation Home and its vibrant community. And be sure to pick up Episode 24, now available from the PlayStation Store, which contains a large segment on PlayStation Home (and also offers a sneak peek at a brand new space!)
To celebrate one year full of tons of great content (including the mega-popular LOOT Living Room Stage Set personal space), our friends at LOOT are sponsoring the first ever Machinima contest in PlayStation Home. All of you Machinimators are invited to join the next round of the legendary Aliens vs. Androids battle –- the “Fight for Freedom.”
Here’s the back story: After defeating the invasive Alien species in the epic Aliens vs. Androids dance-off, the metal-clad Androids became little more than a useful, shiny asset for the PlayStation Home community. That was, of course, until they became self-aware. The former guardians of PlayStation Home took control, and thus the Reign of the Androids began. Characterized by the “Safe Human Behavior Protocol” (strict rules including mandatory curfews), the Androids will either be overthrown by the residents of PlayStation Home…or it will stretch on through future generations.
The way this story ends depends on you, the loyal PlayStation Home community, and the Machinima you create based upon this historic battle. LOOT, Sony Pictures, and PlayStation Home Community Management judges will vote on the top videos posted in the official PlayStation Home forums. The participants responsible for the winning entry will be awarded the LOOT “Best Machinima” trophy and a gold director megaphone – exclusive items that only the winners of this contest will own. Interested? Then read the official contest rules and guidelines, included below for your convenience.
See you in Home!
The following promotion is intended for viewing in the 50 United States and the District of Columbia only and will be construed and evaluated according to United States law. Do not enter this contest if you are not a legal resident of, and located in, the 50 United States or the District of Columbia at the time of entry.
OFFICIAL RULES
LOOT™ Machinima Contest: “Aliens vs. Androids II – The Fight For Freedom”
1. Eligibility. The LOOT™ Machinima Contest: ”Aliens vs. Androids II – The Fight For Freedom”(“Promotion”) is only open to legal residents of the 50 United States and the District of Columbia, who are at least 18 years of age or older on or before May 12, 2010. To be eligible to participate, you must have a PlayStation®3 computer entertainment system, a PlayStation®Network account in good standing, internet access and PlayStation®Home installed on your system. No purchase necessary to enter or win. Employees of the Sponsor and its parent, subsidiaries and affiliated companies and their immediate families are not eligible to participate in this Promotion.
2. Sponsor. Sony Computer Entertainment America LLC, 919 E. Hillsdale Blvd, Foster City, CA 94404 (“Sponsor”).
3. Timing. The Promotion begins on May 12, 2010 at 12:00P.M. (noon) Pacific Standard Time (“PST”) and ends on June 14, 2010 at 12:00P.M. PST (the “Promotion Period”).
4. How to Enter. Get together with other PlayStation Home users and form a production team. Production teams can have a maximum of 12 team members (individually, “Entrants” and collectively, “Team”). Each Entrant must be eligible to participate in the Promotion. Teams must designate one Entrant as the “Lead Team Member”. The Lead Team Member will be responsible for all required communication with Sponsor. At least one Entrant must have access to a computer capable of creating a machinima style video and uploading to a video sharing internet website. Create an original and unpublished machinima-style video filmed entirely within PlayStation Home that continues the LOOT™ Aliens Andriod vs. Androids II “The Fight for Freedom” storyline occurring within PlayStation Home during the Promotion Period. To enter, post a link to your video on boardsus.playstation.com under the official thread LOOT™ Machinima Contest: “Aliens vs. Androids II – The Fight for Freedom” (“Entry”). To be valid, Entries must conform to the following requirements:
4.1. Cannot exceed three minutes in length
4.2. MP4 or MOV format
4.3. file size cannot exceed 300MB
4.4. the Entry must include end credits that list the Team name, the PSN IDs of all Entrants, and indicate who will serve as the Lead Team Member.
5. Entry Conditions. Limit one Entry per Team. All Entries must be posted by 12:00 pm (noon) on June 14, 2010. The Entry must be the original and unpublished creation of the Entrants. The Entry must not contain any copyrighted content, including movies, TV series, photos or soundtracks. Sponsor reserves the right to reject Entries that it deems, in its sole discretion, to be inappropriate including Entries containing foul language, gratuitous depictions of violence or sexual behavior, positive depictions of alcohol or tobacco or any illegal activity. The Entry’s content must not defame or invade the rights or privacy of any person, living or deceased or infringe upon any third-party personal or proprietary rights. For any Entry that includes a likeness of third party or contains elements owned by a third party (such as depictions of buildings, trademarks or logos), the Lead Team Member must provide legal releases permitting the Team’s use and Sponsor’s use of the Entry, in a form and substance satisfactory to Sponsor. In the event fewer Entries are received than the number of prizes to be awarded, Sponsor reserves the right to take action as it reasonably deems necessary under the circumstances.
6. Grant of Rights. Each Entrant is responsible for the Entry and the consequences of posting or publishing it. In connection with the Entry, each Entrant affirms, represents, and warrants that: (i) the Entrant owns or has the necessary licenses, rights, consents and permissions to use the Entry in the manner contemplated by Sponsor; and (ii) the Entrant has obtained the written consent, release and permission of each and every identifiable individual person in the Entry for use of the name or likeness of those persons and for use of the Entry in the manner contemplated by Sponsor. By submitting the Entry to Sponsor, each Entrant grants to Sponsor a perpetual, fully paid, irrevocable, non-exclusive license to reproduce, prepare derivative works of, distribute, display, transmit, and permit others to use and perform the Entry throughout the universe, his or her likeness and performance and every identifiable individual person’s likeness and performance in the Entry in any media. Sponsor is under no obligation to use an Entry.
7. Judging Criteria. All Entries received will be judged by a panel of judges composed of members of the SCEA Home Community Management team and members of the Sony Pictures Entertainment LOOT™ team. The panel will use the following criteria and criteria weights in judging Entries: (a) originality and creativity – 50%; (b) narrative – 40%; (c) editing – 5%; (d) video and sound effects – 5% (“Judging Criteria”).
8. Winner Selection. Winning Entries will be selected based on the Judging Criteria from valid Entries submitted by eligible Entrants received during the Promotion Period. Sponsor’s decisions will be final and binding. Each winning Entrant will be notified via their registered PSN email address. The Lead Team Member must respond to Sponsor’s prize notification email within 48 hours from that date and time of the Sponsor’s prize notification email sent to the Lead Team Member. In the event that the Lead Team Member of the winning Entry does not respond to Sponsor’s prize notification email within the specified time or the prize notification email is returned as undeliverable, a new winning Entry will be chosen based on the Judging Criteria. Alternate winners will be contacted via their registered PSN email addresses and the Lead Team Member of the alternate winning entry must respond to the Sponsor’s prize notification email within 48 hours from that date and time of the Sponsor’s prize notification email to the Lead Team Member. Winners will be announced on or around June 24, 2010.
9. Prizes.
9.1. Grand prize: One Entry will be chosen as the grand prize winner and its Team members will receive the grand prize. Each grand prize winning Entrant will receive a voucher code redeemable for the entitlement to download the LOOT™ “Best Machinima” Gold Trophy and The Gold Director Megaphone.
9.2. Runner up prize: Nine Entries will be chosen as runners up, and Team members of the nine runners up will receive the runner up prize. Each Entrant awarded the runner up prize will receive a voucher code redeemable for the entitlement to download a Director Megaphone.
9.3. Each valid Entrant that submits a valid Entry during the Promotion Period will receive a voucher code redeemable for the entitlement to download the LOOT™ “Alien vs. Androids” Trophy.
Prize fulfillment is based on availability. Sponsor has the sole discretion to substitute a prize of equal or greater value if a prize is unavailable. Prizes are non-transferable, and Sponsor need not substitute a prize based on an Entrant’s request. Please allow 6-8 weeks for delivery of prizes via email.
10. General Conditions. Potential winning Entrants are subject to Sponsor’s verification. Sponsor’s decisions are final and binding in all matters related to the Promotion. Potential winners must comply with the Official Rules, and receipt of prizes is contingent upon fulfilling all requirements. Sponsor is not responsible for technical, hardware or software failures, malfunctions, lost or unavailable network connections or failed, incomplete, garbled or delayed computer transmissions or unforeseen schedule changes that may limit an Entrant’s ability to participate in the Promotion, even if caused by Sponsor’s negligence. Sponsor has the sole discretion to modify, cancel or suspend this Promotion should virus, bugs, unauthorized human intervention or other causes beyond Sponsor’s control affect the administration, security or proper play of the Promotion or Sponsor otherwise becomes incapable of running the Promotion as planned. Sponsor is not responsible for changes to Entrant’s contact information. Sponsor has the sole discretion to disqualify Entrants who violate these Official Rules, tamper with the operation of the Promotion or engage in any conduct that is detrimental or unfair to Sponsor, the Promotion or any other Entrant
11. Release. As a condition of participating in the Promotion, Entrants agree to release Sponsor and its parent, subsidiaries, agencies, divisions and affiliates from liability, for loss, harm, damage, injury, cost or expense whatsoever including property damage, personal injury and death that may occur in connection with, preparation for, travel to, or participation in the Promotion, or possession, acceptance or use or misuse of prize or participation in any Promotion-related activity and claims based on publicity rights, copyright or trademark infringement, defamation or invasion of privacy and merchandise delivery.
12. Publicity. By accepting a prize, a winning Entrant agrees to the use of his or her name and likeness for purposes of advertising, trade or promotion without further compensation, unless prohibited by law, and agrees, if required, to sign and return a notarized Affidavit of Eligibility and Release of Liability within a period that Sponsor specifies.
13. Promotion Results. The winners will be posted on the www.us.playstation.com on or about June 24, 2010.
14. Collection of Information. The information necessary to operate the Promotion is collected by Sponsor at the time of Entry submission, and without limiting Sponsor’s rights under its privacy policies with regards to its use of the information, the information collected will be used to contact you specifically for operation of the Promotion. Information collected in connection with the Promotion will otherwise be collected in accordance with Sponsor’s privacy policy, available at http://www.us.playstation.com/Support/PrivacyPolicy. By participating in the Promotion, each Entrant agrees to the terms of Sponsor’s privacy policy.
15. Restrictions. Void where prohibited or restricted by law.
Qore Episode 24 – Featuring Prince of Persia: The Forgotten Sands, LittleBigPlanet 2, PlayStation Home, and Jens Pulver
Posted by Kevin Furuichi in littlebigplanet 2, media molecule, PlayStation Games, PlayStation Network, prince of persia, QORE, ubisoft on May 11th, 2010
The Prince of Persia is everywhere! Along with a major motion picture from the same team that brought us Pirates of the Caribbean, the character will be appearing in a graphic novel and a new videogame set in the time frame between The Sands of Time and Warrior Within. Audrey Cleo spoke with the developers at Ubisoft to learn more about the new gameplay mechanics, while Veronica Belmont explores Wondercon 2010 to catch up with actor Jake Gyllenhaal. There’s also a preview of the graphic novel in the Qore digital gallery.
Qore also provides an early look at the just-announced LittleBigPlanet 2! The team visited Media Molecule in the UK to understand how the creativity of the community inspired them to push the boundaries in the sequel to transform the platform game into a platform for games.
There have been thousands of improvements and additions to PlayStation Home since Qore first visited back in 2008. Veronica sits down with PlayStation Home Director Jack Buser to discuss his favorites, including the upcoming midway space… and Producer Katherine de Leon reveals an upcoming new space with a steampunk aesthetic.
Fans of mixed martial arts will know the name Jens Pulver— the first UFC lightweight champion. He’s a serious gamer and his character is also exclusive in the PS3 version of UFC Undisputed 2010. So, Audrey Cleo met up with the legend at his new training facility in Boise, Idaho and actually jumps into the cage with “Lil Evil.”
Qore’s download center is full of goodies this month for both subscribers and single-episode purchasers. There’s an exclusive Qore trucker’s cap for PlayStation Home. It’s the perfect companion to last year’s Qore T-shirts (which, if you missed them, are also part of this episode by popular demand). Download them through Qore and then enter your Home wardrobe to check out your new threads.
Also, in celebration of the LittleBigPlanet 2 preview feature, there’s also a Qore exclusive cap for use in the original game. And finally, everybody can download the Prince of Persia: The Forgotten Sands theme.
Look for Episode 24 later today when PlayStation Store updates.
And this Thursday, May 13, meet Veronica Belmont and Audrey Cleo in PlayStation Home at 9 PM EDT in the Qore Theater. They’re bringing outtakes from this month’s episode and answers to your questions.
Coming to April’s Qore: ModNation PSP Demo
Posted by Kevin Furuichi in 3D Dot Game Heroes, god of war III, modnation racers, PlayStation Games, PlayStation Network, prince of persia, QORE, split/second, ufc undisputed 2010 on April 21st, 2010
We hope you enjoyed the April episode of Qore, featuring in-depth coverage of God of War III, Split/Second and 3D Dot Game Heroes. If you are a Qore annual subscriber or purchaser of the April episode, we want to let you know about a late addition to Episode 23’s Download Center: ModNation Racers PSP Demo.
Qore subscribers were invited to the PS3 game Beta last year, and starting on April 22, you’ll also get a chance to play the upcoming PSP demo version. Visit the Download Center in the April episode of Qore after this week’s PlayStation Store Update for early access to the ModNation Racers PSP demo, which lets you test drive two full tracks from the game and give the track creator a spin.
And, look for more exclusive downloads in next month’s May episode of Qore, featuring Prince of Persia: Forgotten Sands, UFC Undisputed 2010 with Jens Pulver, and an insider’s look at upcoming additions to PlayStation Home.
Look for Episode 24 to hit the PlayStation Store on May 11.
Qore Episode 23 – Featuring God of War III, Split/Second, 3D Dot Game Heroes
Posted by Kevin Furuichi in 3D, 3D Dot Game Heroes, god of war III, Inside PlayStation, PlayStation Games, PlayStation Network, QORE, santa monica studios, split second on March 31st, 2010
By now, many of you have unleashed chaos on all of Olympus in God of War III. As you look back upon your adventure of carnage and glory, you’re probably wondering: how did Sony’s Santa Monica Studio create this experience? Veronica Belmont interviews game director Stig Asmussen and lead combat designer Adam Poole about the entire process, from developing Kratos’ character model and enlivening the Gods to creating the scale of the epic Titan battles. This is a fascinating look back from their perspective now that many of us have enjoyed the game. And, if you haven’t played it yet, don’t worry! The feature is spoiler-free—just gorgeous video and insights from Stig and Adam. After delving into the making of the game, you can also test your reflexes in our God of War III interactive quick-time event challenge.
Driving has been incorporated in so many non-racing titles—from Red Faction: Guerrilla to The Saboteur—that some gamers have questioned if the racing genre has any life of its own left in it. According to Disney’s Black Rock Studios, the answer is a resounding yes! Set in the world of reality TV high-stakes racing, their upcoming game, Split/Second, aims to bring the thrill back to the genre with insanely over-the-top environmental events that can alter the track with each lap.
Remember the ‘80’s? Leg warmers. Ray-Bans. Parachute pants. Ferris Bueller. And 8-bit games! Jump back to the future with the totally rad 3D Dot Game Heroes which returns ordinary people to their classic gaming roots. Enhanced by the PlayStation 3’s ability to provide all the right moves, this gem is sure to make a sudden impact especially when you see the character creator that is sure to remind many of us that it’s hip to be square There’s also a 3D Dot Game Heroes “old school” quiz to measure if you’ve still got the hunger for the 80’s.
With so much news this year about new 3D TV technology coming to your PS3, the Qore team talked to the experts at SCEA and Blitz Games about how the technology actually works and how best to develop for this dimension. This is one feature that’s got the complete picture.
All purchasers also receive a free 3D Dot Game Heroes theme, and as usual, don’t miss Audrey Cleo’s preview of the newest Blu-ray releases for April 2010.
Look for Episode 23 tomorrow.
Qore Episode 22 – Featuring Final Fantasy XIII, Dead to Rights: Retribution, Lost Planet 2 and the God of War Graphic Novel
Posted by Kevin Furuichi in dead to rights retribution, final fantasy, heavy rain, Inside PlayStation, lost planet, PlayStation Games, PlayStation Network, QORE on March 10th, 2010
With Final Fantasy XIII just released, Qore’s got an in-depth walk-through of this stunning title. Get the real story on the story, characters, and fascinating insights provided by exclusive interviews with creators Motumu Toriyama, Yoshinori Kitase and Yuji Abe. There’s also an interactive gallery of gameplay tips, and a look back at the launch day in Japan.
For you God of War fans eagerly awating next week’s release, we’ve got an exclusive digital preview of the upcoming graphic novel from legendary comic scribe Marv Wolfman. Audrey Cleo meets the man to discuss his approach to taking Kratos to print and using Qore’s interactive digital gallery, preview of the comic book narrated by Marv himself.
Qore also visits Volatile games in the UK for a preview of the noir action/shooter—Dead to Rights Retribution. Grant City is a dark and dangerous place, even when playing as a cop on the edge, so it’s a good thing you’ve got a trusty (and deadly) canine companion by your side to help you sink your teeth into the action.
As a follow up to an earlier look at Lost Planet 2, the Qore team’s produced a detailed preview with never-before-scene gameplay. The creatures are massive, the vital suits totally cool and Lost Planet 2’s lush, newly-defrosted environments are very enticing.
And finally, many of you have been asking for dynamic themes, and this month, all Qore subscribers can access a new Heavy Rain dynamic theme. For those of you familiar with the game, this dynamic theme takes place at the crime scene, complete with patrolling officers, police cars, and plenty of rain, of course. Even if you haven’t gotten into Heavy Rain yet, this dynamic theme is still pretty cool on its own.
Look for Episode 22 tomorrow.
Qore Episode 21 – Featuring Yakuza 3, Battlefield: Bad Company 2, Resonance of Fate, and the God of War III Demo
Posted by Kevin Furuichi in battlefield bad company 2, god of war III, Inside PlayStation, PlayStation Games, PlayStation Network, QORE, resonance of fate, yakuza 3 on February 4th, 2010
We know you’ve been anxiously waiting to get your hands on God of War III, and fortunately the wait is almost over. To reward our loyal fan base, the God of War III E3 demo is now available for all current Qore subscribers. You’ll find it listed in this episode’s download center.
Special thanks to the God of War III team for providing an early look at this incredible game.
Also this month, Qore’s Audrey Cleo reports from Japan on the latest game in the Yakuza series. She takes us through Yakuza 3’s authentic environments and intriguing characters to find out if the baddest gangster in Tokyo’s underworld has a soft side.
While in Toyko, she also takes us on a whirlwind tour of the gadget and geek paradise of Akihabara, famous for its selection of electronics, computers, manga and anime, to discover the most interesting items to be found.
These days, first-person shooters set in a warzone are ubiquitous, so how can one game distinguish itself from another? Qore visited the producer of Battlefield: Bad Company 2 to walk us through the game’s multiplayer component. Strap on your helmet — you’re in for a wild ride!
RPGs are making a big splash on the PS3 this year, with titles such as White Knight Chronicles and Final Fantasy XIII. Star Ocean developer tri-Ace is getting into the action with Resonance of Fate. Qore brings you a hands-on look at this gorgeous new futuristic JRPG.
With 2010 shaping up to be a huge year for the PS3, we asked the editors at PlayStation: The Official Magazine to give us their picks of the titles and trends we should be looking out for in the months to come. And, as always, Qore gives you a peek at the latest and greatest Blu-ray movie releases coming your way.
All subscribers and purchasers can also download exclusive Yakuza 3 and Battlefield: Bad Company 2 PS3 themes this month.
Look for Episode 21 today.
Qore Episode 20 – Featuring Dante’s Inferno, Heavy Rain, Bayonetta and BioShock 2
Posted by Kevin Furuichi in 2k marin, bayonetta, bioshock 2, dante's inferno, EA, heavy rain, Inside PlayStation, PlayStation Games, PlayStation Network, QORE, quantic dream, sega on January 6th, 2010
January’s Episode 20 is on the way, featuring eternal damnation, ceaseless precipitation, stylish decapitation and undersea exploration.
Hell is the last place you want to be—unless you’re impatient for the mythical adventure of redemption found in Dante’s Inferno. Veronica Belmont circles around EA to experience how the developer plans to bring the epic 14th century poem to life. There’s also an interactive quiz built into this episode that will determine your degree of sinfulness.
We’ve been keeping an eye on Heavy Rain since the Qore team’s first visit back in 2008. And, as promised, Quantic Dream has crafted a film-noir world that is both graphically impressive and psychologically disturbing. As you play the part of four different characters whose lives intertwine on the trail of a serial killer, your every decision has an effect on the story around you. This extensive preview also includes an interactive cinema demonstration of the consequences of a few of the choices you can make.
BioShock is one of the most critically-acclaimed games of the past few years, putting pressure on the developer to outdo itself for the sequel. We head back to Rapture, ten years after the events of the original game, to find out if life under the sea is really better as a Big Daddy in BioShock 2.
With Tina Fey-esque librarian glasses and holsters in her killer heels, Bayonetta is no soft-spoken angel. In fact, she’s a shape-shifting witch who battles angels and other assorted creatures with style. There’s a lot of video out there about this game, but we’ve got a full HD preview of this fascinating title and nine reasons you’ve got to love Bayonetta.
Audrey’s also got a look at the latest and greatest Blu-ray movie releases coming your way in early 2010, and we’ve got exclusive Dante’s Inferno and Heavy Rain PS3 themes to go along with this month’s video features for both subscribers and single-episode purchasers.
Episode 20 debuts tomorrow.
Qore Episode 19 – Featuring Dark Void, White Knight Chronicles, The Saboteur and ILM
Posted by Kevin Furuichi in capcom, dark void, EA, industrial light & magic, Inside PlayStation, level-5, modnation racers, PlayStation Games, PlayStation Network, QORE, the saboteur, white knight chronicles on December 2nd, 2009
The December Episode of Qore features no fear of heights, a fearsome knight, fighting Nazis at night, and part two of our visit with Industrial Light…and Magic.
What do aliens, Nikola Tesla and the Bermuda Triangle have in common? They’re all tied together in Capcom’s Dark Void. We’ve got an in-depth preview of the story, weapons, and world of this vertigo-inducing game that literally takes the third-person shooter to new heights!
From Japan, the land of the RPG, comes the latest epic title from Dark Cloud developer Level-5 Inc., White Knight Chronicles. Qore examines the combat system, storyline and online components that are sure to impress when the game hits the US early next year.
The story of an Irish racecar driver who gets caught up in the resistance movement in Nazi-occupied Paris sounds unbelievable, but EA’s The Saboteur is based upon a historical figure. Veronica Belmont talks with the developer about the havoc you’ll be able to wreak as you take on the German forces behind enemy lines.
Last month, we visited Industrial Light & Magic’s Presidio campus to see their movie making magic firsthand. In part two of this feature, Audrey Cleo gets to demo some very cool digital cinema technology that’s produced some of the most eye-popping special effects of 2009.
We hope you enjoyed our coverage of ModNation Racers in November’s Episode 18, because now it’s your turn to drive! Every current Qore subscriber on or before December 15 will receive a voucher code to access the ModNation Racers Beta Test. The voucher will be sent to the e-mail address tied to your PSN ID. Check the ModNation Racers website for the official Beta Test start time. Enjoy!
This episode also includes an exclusive White Knight Chronicles PS3 theme to go along with this month’s lead feature, and another theme based on a classic PS2 title, The Mark of Kri, for subscribers as well as single-episode purchasers. So check out this episode’s download center.
Look for Episode 19 tomorrow.





