Archive for the ‘PlayStation Community’ Category
PlayStation Around the Web: What We Read
Posted by Jeff Rubenstein in PlayStation Community, What We Read, recap on July 25th, 2010
Here’s your San Diego Comic-Con Edition of What We Read. I feel like more interesting tidbits came out of the Con this year, but that’s for you to judge. And if we missed any stories (there’s still another day of Comic-Con-ing to go), please link to below.
Oh, and please be sure to click back over to the blog in a few hours, as we’ll have a special, downloadable, Comic-con-related treat for you.
The PS.Blog weekly reading list (Week of July 19, 2010)
- In The Quest For The Best Resident Evil Controls, Motion Gets Another Turn – Kotaku
- These Three Screenshots Are From The Same Game – Kotaku
- Dead Space: The Backpack Is Finally Here – Kotaku
- Disc-Free Netflix on PlayStation 3 by October – Shacknews
- SDCC: First video and screens of Street Fighter X Tekken – Destructoid
- The Comic-Con Exclusive Naruto Shippuden PSP – Siliconera
- Watch The Street Fighter X Tekken Debut Trailer – Siliconera
- Scott Pilgrim vs. the World price, pre-order bonus announced – Joystiq
- DC Universe Online trailer pulls the ol’ switcheroo – Joystiq
- Comic-Con 2010: The Fight: Lights Out & The Shoot Interview – G4tv.com
- Echochrome 2 Comic-Con 2010 Hands-On Preview – G4tv.com
- SDCC 10: God of War: Ghost of Sparta Ass-Kicking – IGN
- Comic-Con 2010: Ghost of Sparta spooks San Diego – News
- Atlus Won’t Shutter Demon’s Souls Servers Just Yet – GameLife
- Shin Megami Tensei: Persona 3 Portable Review for PSP – GameSpot
- Jaffe Reveals Details About Twisted Metal At Comic-Con – GameInformer.com
- Comic-Con 2010: Dead Nation Hands-On – Gamespot
- Comic-Con 2010: Twisted Metal panel reveals canceled ideas – Gamespot
- Sony, IndieCade creators partner to bring indie games Home – Network World
- SCEA, Codename Team With The Odd Gentlemen, Lazy8 For Social Games On PSHome – Gamasutra
Motorstorm Apocalypse: EU Livechat with Evolution Studios
Posted by Sid Shuman in Developer Corner, PS3, PlayStation Community, PlayStation Games, evolution studios, live chat, motorstorm apocalypse on July 22nd, 2010
Motorstorm Apocalypse’s crumbling urban environments, dynamically distorting racetracks, and stereoscopic 3D support all lead to plenty of new questions for the heavy-hitting PS3 racer. And if you’ve got questions, Evolution Studios may have answers.
Our friends at the EU PlayStation.Blog are preparing to hold a livechat with the team behind Motorstorm Apocalypse. EU Blog Manager James Gallagher and Matt Southern – Game Director, Paul Rustchynsky – Lead Designer and Phenom_Evolution – Community Manager will field questions from the audience.
Won’t you join them? Let’s listen in:
PlayStation Around the Web: What We Read
Posted by Jeff Rubenstein in PlayStation Community, What We Read, recap on July 18th, 2010
As Sid mentioned yesterday, we’ll be covering events on both coasts this week; he’s heading out to NYC for a Holiday preview event (yes, in July), while I’ll be heading down to San Diego Comic-Con, which will once again be host to a large gaming contingent.
There’s actually one more event we hadn’t yet mentioned – we’ll be dropping by EA this week to get a closer look at games like Dead Space 2 and Medal of Honor. Anything you want us to ask the devs?
The PS.Blog weekly reading list (Week of July 12, 2010)
- First Look at Cladun: This is an RPG – IGN
- Twisted Metal goodies and art at Comic-Con – Destructoid
- ‘Betrayal of Jimmy’ is exclusive PS3 launch DLC for Mafia 2, ‘Jimmy’s Vendetta’ to come later – Joystiq
- Next Disgaea Coming for PS3 – IGN
- Guerrilla Games managing director keynoting GDC Europe – Joystiq
- Cladun: This is an RPG is a new RPG by NIS – Destructoid
- Develop: Is PlayStation Home the next great game development platform? – Joystiq
- God of War Movie Trailer – Gamervision
- Hulu Plus on the PS3 Preview – IGN
- Sony: The PS3 Shortage Is Over – IGN
- Developer Interview: Eat Them! – PSNStores.com
- Killzone 3, Feature Story from GamePro
- Watch the recording of echochrome II’s soundtrack – Destructoid
- Review: DeathSpank – Destructoid
- MLB All-Star Game Joins Home Run Derby and Sony’s MLB 10 as 3D Spectacles – GamerLive.TV (watch the video)
- Sony PlayStation Move: what the future holds – TechRadar UK
- PSN Exclusive Joe Danger Breaks Even on Launch – PlayStation LifeStyle
- Developer Interview: Landit Bandit – PSNStores.com
- Mafia 2 PS3 exclusive DLC revealed – ‘Jimmy’s Vendetta’ – Joystiq
- DeathSpank Review – PlayStation 3 Review at IGN
- News: Gran Turismo 5 has ‘complete online system’ – ComputerAndVideoGames.com
- Sony’s PlayStation 3 firmware upgrade for 3D Blu-ray arrives in September – CNET
- Bad Aim Doesn’t Bedevil PlayStation Move, Not This Time – Kotaku
Help Defend Gaming: Sign the Gamer Petition
Posted by Hal Halpin in PlayStation Community, eca, entertainment consumers association, game petition, gamers petition on July 15th, 2010
Sign the Gamer Petition here.
This winter, the game industry — developers, publishers, retailers, et al — will face the single biggest legal challenge that such entertainment, broadly, has ever been up against and in the Supreme Court of the United States (SCOTUS). The State of California had appealed the U.S. Ninth Circuit decision to strike down the so-called CA “video game violence” law in Schwarzenegger v EMA, which every court had done in every such “violent video game” case. But this time was different; For the first time, the U.S. Supreme Court agreed to review the case (via “accepting certiorari” aka “cert”). To be blunt, none of us expected it and we were all taken back by the decision. Just 1% of cases filed are granted cert — one percent!
At stake: gaming in America. Yes, you read that correctly.
California State Senator Leland Yee (D-San Francisco/San Mateo) is the former child psychologist who championed the “violent video game” bill from inception and is coordinating with California Attorney General, Jerry Brown (D-Oakland), and their legal team to muster forces representing the anti-game side. In the pro-games corner are trade associations which represent the corporations which make and sell games and other groups which have skin in the game, such as First Amendment rights organizations. Both sides have an impressive roster of academics, researchers and legal teams committed to a decisive win. Forget 800-pound gorillas; this is more like armies going to war. And the reason is simple: all legal precedent can go right out the window. The slate is cleaned.
In the time since the Court’s announcement there has been a lot of media coverage, both from the enthusiast outlets and the national press. A disturbing theme that you’d find too often in the consumer comments is one of apathy. Perhaps it arose from winning in each of the violence in video game cases. Maybe because, from our perspective, it’s hard to wrap your head around the idea that we could lose — the logic seems pretty obvious. But this is the U.S. Supreme Court, the only court in our country where the Justices don’t have to “follow the law” because they make the law that everyone else follows. And here’s the rub, as industry executives will openly admit: a loss wouldn’t just be limited to any one demographic, such as minors; or any one area, such as California; or even to any one art form, such as video games. It wouldn’t solely change how games are merchandised and sold. Should the U.S. Supreme Court determine that games may not necessarily enjoy the same First Amendment protections as music and movies do now, it would be catastrophic and the implications for gaming and gamers, and entertainment consumers generally, widespread.
Many states and legislators across the country will be watching the outcome of this case closely and are eager to see that there may be an opportunity to re-start their regulatory efforts. Developers are anxious because their rights as artists and creators may be substantially diminished. A loss would have a chilling effect on the medium as a whole — not limited to the United States. Other forms of media could quickly follow, with movies, music, books and all other previously protected First Amendment free speech on the block. Foreign governments often fashion and amend their own laws after SCOTUS decisions. Retailers and publishers, who presently employ a self-regulated ratings system (ESRB), not unlike movies, may be forced to comply with a regulatory environment, like alcohol, tobacco, and firearms. This case may significantly impact the rights of minors, as one of many First Amendment points to be debated will likely be whether minors have them or deserve to keep them. The age of majority is also inconsistent from state to state… The business, legal and cultural implications are mind-boggling.
In most SCOTUS cases, the perspective of the citizens is represented by the politicians — who are presumed to be representing the will of the people. The industry and its trade organizations represent the business. The idea of abdicating our personal consumer representation to the political figures in this case was and is unfathomable.
The Entertainment Consumers Association (ECA) is the non-profit membership organization which represents the rights of gamers in the U.S. and Canada. Our members pay an annual dues fee and in exchange receive advocacy representation, affinity benefits and discounts on games-related goods and services. We will be submitting a Friend of the Court document, called the consumer amicus brief, in support of the industry. That move, while it may appear obvious, is very uncommon. Similar membership organizations such as AAA or AARP are among the few that have the resources to bring such a document to bear. Additionally, ECA will be attaching a consumer petition, which any American of any age can sign on to. It simply, but emphatically, states:
We, the undersigned American video game consumers, purchase, rent and play video games the way we do other entertainment content such as movies and music. We respectfully request that you hold that video games are indeed free speech, protected under the First Amendment, like other entertainment media.
Petitions, historically, have not made or broken any SCOTUS cases; they have little legal bearing. The vast majority of what will determine whether we win or lose is predetermined. What a consumer amicus, and attached petition, will do is inform the justices, staff, clerks, historians, members of the Bar and Supreme Court press corps that consumers, in this case, are represented by consumers — not politicians. We will be showing that the will of the people is present, is not “covered” by a few select elected officials, and that we are making our case via the consumer amicus and also backing it up with the convictions of petition signatories. A petition that is viewed as successful may or may not be impactful, but one that is not successful could in fact harm the case. Maybe the amicus and petition will only change the game by one percent. Maybe it’ll be the same long odds that led to it being heard in the first place.
If you care about gaming and your rights, please, consider signing the petition.
PlayStation Around the Web: What We Read
Posted by Jeff Rubenstein in PlayStation Community, What We Read, recap on July 11th, 2010
Seeing as the World Cup Final is going on right now, and more people are watching it (myself included) than will watch anything for the rest of the year – at least – I’ll keep this short. Here are your links for the week; now continue enjoying the match.
The PS.Blog weekly reading list (Week of July 5, 2010)
- “Gran Turismo 5″ E3 2010 Trailer Music Title Naming Campaign – gran-turismo.com
- Bad Aim Doesn’t Bedevil PlayStation Move, Not This Time – Kotaku
- DeathSpank trailer previews some unorthodox armaments – Joystiq
- Gran Turismo 5 flips over two new trailers – Joystiq
- PlayStation Move FAQ – IGN
- Soldner-X 2: Final Prototype Expansion Pack In The Works – Siliconera
- Gadget Review: Metal Gear Solid: Peace Walker W-Series Walkman – VGBlogger.com
- LittleBigPlanet Marvel Costume Pack, Level Kit Now Available – G4tv.com
- Valkyria Chronicles II preview – Examiner.com
- Yoshida – The Q&A | Game development – Develop
- Racket Sports heading to PS3 with Move support – PlayStation Universe
- Reaper On The PlayStation Portable Looks Vibrant & Lovely – PushSquare.com
- Persona 3 Portable Staff Review – RPGamer
- Shin Megami Tensei: Persona 3 Portable Review – GamePro
- E3 2010: Kazuo Hirai interview – Telegraph
- Joe Danger [Review] – Pads & Panels
- ‘Flower’ developer embarks on new ‘Journey’ – USATODAY.com
- R.U.S.E. PS Move support confirmed PlayStation 3 News – Eurogamer.net
- Split/Second explodes onto PSP this holiday – VideoGamer.com
- IGN Video: Infamous 2 PlayStation 3 Series
- The Top 20 Highest Rated PSN Games by North American PS3 Users – PS3 Attitude
- Video Game Review – Sony’s ModNation Racers Is a Driving Fantasy Game – NYTimes.com
See yourself at our E3 Hot Shots Tennis meet-up
Posted by Jeff Rubenstein in E310, Events, Inside PlayStation, PlayStation Community, hot shots tennis get a grip, meetup, psp on July 8th, 2010
I’m biased, but I think last month’s E3 Blog meet-up went pretty awesomely. You may have seen the amateur video of the event (and Kojima’s suprise visit), but the Hot Shots Tennis team went a step further, producing a really cool video featuring the attendees of our meetup.
Things to look out for: Frawlz and Dave from Sarcastic Gamer, Mr. Destructoid, Hiphopgamer, longtime PS Blog commenter Delriach, Hot Shots US Producer Chris Hinojosa-Miranda, Hiphopgamer’s championship belt, Rey Gutierrez’ awesome PlayStation tat, and yours truly, tired, sweaty, and hopped up on a cocktail of caffeine and adrenaline.
Were you there? Did you see yourself?
Hot Shots Tennis: Get a Grip is now available on UMD and PlayStation Store download for $19.99. In true Hot Shots form, it’s also really addictive.
The Tester Season 2 Casting Opens Up for Community Voting!
Posted by Kevin Furuichi in PSN, PlayStation Community, PlayStation Network, the tester on July 7th, 2010
We’re only three weeks into our open casting for the second season of PlayStation Network’s original competitive reality series, The Tester. By now, you should have created a profile, complete with videos and pictures, for a chance to compete on the series to win a job as an official PlayStation game tester. Not interested in being a contestant? Well, you can still take part in the action by voting for your favorite casting submission. Remember, one lucky gamer gets voted onto the cast by you!
Beginning today, the online casting contest kicks off and invites the entire PlayStation community to vote for their favorite contender. For all of you contenders, it’s time to push your friends, family and friends of friends to vote for you at thetester.com! Round 1 voting ends on Friday, July 16th, which also means you still have 10 days to set up your profile, submit your videos and drum up voting support.
There are already many impressive profiles from across the country. This is going to make a great Season 2, and you guys get to help decide who’s on the show. Take a look at a few of the video submissions and then cast your vote!
PlayStation.Blog Share – New Community Controls
Posted by Jeff Rubenstein in Inside PlayStation, PlayStation Community, share on July 7th, 2010
As many of you have pointed out, we’ve been quiet on PlayStation.Blog Share since it launched on St. Patrick’s Day. We’ve been sitting back, allowing you to do your thing: over a million votes have been cast, and you’ve contributed a lot of great, often surprising ideas. We thank you for your involvement so far. Now it’s time for the next step.
The first thing we figured out (and quickly!) during the launch of Share is that you all have a lot more ideas than we have people to approve them for voting. So, starting today, we’re turning over the moderation reins to you. Did someone just submit the same idea you suggested months ago? Flag it for us. We’ll keep the original.
It’s a fairly simple procedure, but we wanted to explain a little bit here to eliminate any confusion. All you have to do is identify an idea and its duplicate. Click “Report as Duplicate” on the idea that you believe is the copycat (the one you think should be deleted and/or merged). Make sure to take note of the original idea’s ID number. You’ll need this in the second step.
After you click “Report as Duplicate,” you’ll receive a pop-up window like this one. It is here that you will input the ID number of the original idea that is being duplicated by the idea you’re reporting. Once that number has been inputted, click submit.
Now, to be clear, this process will not remove ideas from the site, rather it will flag the two ideas for our moderators. At this point, it will be up to them to make a judgment call about what to do with them. One of two things will happen: either the two ideas will be merged, combining the votes and comments, or one will be deleted in favor of the other. The former is most likely in the majority of situations.
Self moderation was actually an idea suggested by you readers – you’ll note that it, along with other of our ideas that we’ve acted upon have been sorted into a new category: Ideas in Action. These range from long-time fan requests like the Canadian Video Store, to more simple things like bringing Blog meetups to the East Coast. We’ll continue to keep this area updated as we roll out new requested features, titles, and policies. PS – this was another request.
The next step for Share will hit later this Summer: weekly programming. Instead of just continue to keep the floodgates open for ideas about anything, we’ll be looking for ideas related to specific subjects – things where your feedback could lead to an immediate impact.
In the meantime, please keep those ideas and votes coming – we’re reading!
PlayStation Around the Web: What We Read
Posted by Jeff Rubenstein in PlayStation Community, What We Read, recap on July 4th, 2010
Happy Independence Day to my fellow Americans, and a belated Happy Canada Day to those of you slightly north. Like most of you, we’re spending the long holiday weekend with our families, but we’ll still try and squeeze a few posts in tomorrow, as well as share these links with you today.
Especially timely is the first one – a series of patriotic tracks to play on your favorite music games if you’re stuck inside today, courtesy G4.
Happy grilling/fireworks!
The PS.Blog weekly reading list (Week of June 28, 2010)
- Rock Your Freedom: Songs For A Patriotic Weekend – G4tv.com
- Buser: PlayStation Home Model Is ‘Quite Profitable’ – Gamasutra
- BP Oil Spill Seeps Into PlayStation 3 Game – Kotaku
- Review: Persona 3 Portable – Destructoid
- Young Thor trailer is electrically adorable – Destructoid
- TopGear test track GT5 game footage – BBC Top Gear
- Get the Most out of PS3 Firmware 3.40 – IGN
- Wanted: Missing Red Dead Trophies – IGN
- Twisted Screenshots Of The 3rd Birthday – Siliconera
- Kung-Fu Rider Slides Into Stores With 27 Stages – Siliconera
- Hands On Echochrome II – Siliconera
- Tales of Monkey Island Review for PlayStation 3 – GameSpot
- Persona 3 Portable Review for the PSP – 1UP.com
- Video Game Review – Metal Gear Solid: Peace Walker – Gamervision
- “LittleBigPlanet 2″: Play, Create and Share DIY Games [PREVIEW] – Mashable
- Review – Hot Shots Tennis: Get a Grip (PSP) – PSNation.org













