Archive for the ‘modern warfare 2’ Category
Live on PSN: Modern Warfare 2 Resurgence Pack Tour
Posted by Robert Bowling in dlc, infinity ward, modern warfare 2, PlayStation Games, PS3, PSN on July 12th, 2010
The Resurgence Package is here! The second game add-on for Call of Duty: Modern Warfare 2 is now available on PSN, and brings with it five additional multiplayer maps, including some of the most unique and awesome places you’ll ever have a firefight.
As always, we’re focused on bringing a little something for everyone in the Resurgence Package. Take Carnival, a desolate and large amusement park that’s perfect for objective gametypes and offers some amazing vantage points atop the wooden roller coaster “Dragon’s Den” or the looming sniper spot positioned high above “The World Of Tomorrow.” This place is like nothing you’ve ever seen in multiplayer before, with distinct locations all around the map which are perfect for calling out enemy positions and working tactically with your team.
Fuel is a sniper’s haven in this massive desert oil refinery with wide-open areas and extremely long sightlines. If you’re running and gunning, stick to the buildings in the center or take the underground tunnel route to get out to the snipers in the surrounding rocks and oil pumps. Trailer Park is maze of thin sheet metal fencing, torn up trailer units, and cluttered recreation areas. Trailer Park is ideal for the FMJ mod, and offers some insane Headquarters matches due to the soft cover points and thin walls that surround the objectives. We’ve also brought back two more fan favorite and classic Call of Duty 4 maps; Vacant and Strike. We’ve made some key tactical changes to both maps that veteran Call of Duty 4 players will pick up and start taking advantage of immediately. Such as the opening of the back room by Objective point C in the marketplace on Strike, and the now more accessible top floor of the flower shop overlooking the main street. On Vacant, the back gate of the office complex that leads to the hallway will now be open on specific gametypes like Demolition to give the defending team a faster route to the objective.
That’s just a bit of the new details you’re about to discover when you jump online and start exploring the five new locations the Resurgence Package adds to Modern Warfare 2. You’ll also notice we’ve changed up the playlists to introduce some new game modes and accommodate the new maps. You can now choose to play exclusively on the new Resurgence maps by choosing one of the two Resurgence playlists at the bottom. Just like last time, Resurgence and Hardcore Resurgence offers a variety of game modes to play. We’ve also introduced two completely new mosh-pit style playlists called “Barebones Pro” and “Objective Barebones Pro” which both have Killstreak Rewards disabled. So set up a new create a class, strip off Cold Blooded because you won’t be needing that, and see what it’s like to go head-to-head with no air support to worry about.
Most importantly though, let us know what you think. We’ll continue to change up the playlists based on YOUR feedback. So if there is a gametype variant or cool combination you’d like to see in a future playlist update, be sure to follow me on Twitter (@fourzerotwo) to keep track of those changes and let us know your thoughts!
Incoming: Modern Warfare 2 Stimulus Package DLC Hits PSN Tomorrow
Posted by Robert Bowling in dlc, infinity ward, modern warfare 2, PlayStation Games, PS3, PSN on May 3rd, 2010
Tomorrow, May 4th, will be an onslaught of Modern Warfare 2 multiplayer goodness on the PlayStation Network!
First and foremost, the first downloadable content for Modern Warfare 2 — The Stimulus Package — will hit the PSN Store for $14.99 and bring with it five new maps to the multiplayer of MW2. Included in those five new maps are two classic Call of Duty 4 maps that we all know and love, and three completely new locations that offer a variety of unique locations for your favorite gametypes. The Stimulus Package includes:
Bailout – An American apartment complex that is amazing for objective gametypes, especially Capture the Flag, but one of those maps that works well regardless of what type of game you’re playing it on. Its long sightlines — like sniping from a blown-out wall of a second-story apartment suite — give it some nice spots for long-range sniping but also has plenty of flanking routes through the bullet-riddled gym, hallways, lobbies, and interconnecting units.
Salvage – A snowy junkyard covered in debris, crushed cars, and my favorite aspect — no place to hide (well, maybe one, but hiding in the dog house isn’t going to win you the game). This aspect of beautiful but simplistic design is what makes Salvage my new favorite map for Hardcore Team Deathmatch; it forces you to rely on your speed, accuracy, and skill. It’s all about offensive, sorry campers! This map is about getting in and STAYING in the fight.
Storm – A rainy warehouse district on the outskirts of a looming thunderstorm with booming lightning and rolling thunder. A massive interconnected warehouse with overhead walkways and plenty of machinery for cover makes this great for big team games. With plenty of surrounding outdoors areas for flanking or cutting through the connected buildings, this is a map that benefits from two teams working together to control their area and lock down domination points. This map has a great atmosphere and always results in some insane HQ games.
Crash – A war-torn urban environment with a crashed helicopter surrounded by several great vantage points. Whether you’re taking pop shots from the three-story building overlooking the map, or covering the center objective point from the second story of the appropriately named “blue room” windows, Crash is the first fan-favorite map to make a return from Call of Duty 4, and is one those multiplayer locations that is perfectly balanced regardless of the gametype you throw on it. Team Deathmatch is king on Crash for me personally and we’ve maintained every cover, sniper vantage, and perfect ‘nade spot you’ve grown to love, but have also filled the map out with even more detail.
Overgrown – A massive and open village divided down the center by a dried-up creekbed. Overgrown is a snipers paradise with its high grass, super-long sightlines, and earns its cred as one of our largest multiplayer maps. It’s back by popular demand from the community, and was one of my personal favorite maps of all time from Call of Duty 4. It’s been updated with some new lightning and atmospheric changes, yet maintains its trademark flow and appeal for big team games.
When you jump online to enjoy the new maps, you’re also going to be greeted with a few new additions to the playlists structure in multiplayer. You’ll notice two new playlists added to the bottom of the list: Stimulus & Stimulus Hardcore. These two playlists will allow you to play your favorite gametypes on ONLY the new maps. That way you get to experience them as much as you like.
Stimulus – This playlist will include all gametypes for 8-12 players and rotating through ONLY the new Stimulus Maps.
Stimulus Hardcore – This playlist will include Hardcore Ricochet Team Deathmatch, Hardcore Ricochet HQ Pro, Hardcore Ricochet Search and Destroy for 8-12 players and rotating through ONLY the new Stimulus Maps.
While these two playlists are reserved for those who download The Stimulus Package, the same day we’ll also be introducing an all new playlist for ALL Modern Warfare 2 players.
Team Tactical – 6-8 Players playing small team based games with Team Deathmatch, Domination, Capture the Flag, and Demolition. (First Person viewpoint)
This playlist is being added by HUGE demand from the community on our forums, Twitter, and other messages you’ve sent in to us; in addition to another requested change of adding the Ranger maps (Terminal, Skidrow, Highrise, Invasion) to the HC HQ Pro playlist.
When I said onslaught, I MEANT onslaught!
That’s not even all. When all these updates hit tomorrow on May 4th, we’ll also be flipping the Double XP switch for the first time, ON ALL PLAYLISTS, FOR ALL PLAYERS! So when you jump online you’ll be earning twice as many XP for your kills and objectives to help you finish off that Prestige you’ve been working on or, for all you level 70s, the deciding factor to take the leap into the next Prestige.
Tomorrow is all about adding even more mileage to your Modern Warfare 2 multiplayer, giving you all new locations to play, new playlists to play them on, and Double XP to make it all that much sweeter. I look forward to seeing all of you online!
You can follow official Modern Warfare 2 updates and news on Twitter by following @fourzerotwo.












