Archive for the ‘hello games’ Category

Joe Danger Sale and New Characters!

Hello, It’s great to be back on the PlayStation.Blog!

When my three friends and I first got together as Hello Games and started work on Joe Danger, we never expected the amazingly supportive response we’ve had from the PlayStation community. So what better time to have some fresh news than at Thanksgiving :)

First off some people still haven’t even played the multi-award winning Joe Danger yet! Just for those patient people, between the 23rd and 30th of November you can purchase Joe Danger in the American store for HALF PRICE. That’s just $7.49 for what many are calling the “Game of the Year” on PSN (mainly this was our Mums… but they know their games). If you don’t trust our Mums, then you can check out IGN, GameInformer or Destructoid. That’s the cheapest 30 hours of death-defying, stunt-biking, high-octance gameplay you can get ANYWHERE.

To celebrate the sale, we’re releasing some awesome new characters for Joe Danger, each of these comes with their own unique style, new motorbike, crazy new moves and special collectibles. Grab a new character to show off your new skills in multiplayer or use them to record hilarious replay videos!

Joe Danger new characters

We thought it might be nice to ask the community for their suggestions for new characters and here is what they came up with (don’t blame us). Firstly we have the ghoulish, undead Knight “Sir Bonehead’, collecting Holy Grails to undo the curse of the Lady of the Lake. We’ve also got Joe wearing a Chicken suit, with egg-cellent new special moves like “The Red Rooster” and “Cock-a-Doodle-Danger”!

The most popular suggestion by far was for a playable Monkey (of course), so say hello to “Chuckles the Chimp”, you mightn’t know his name, but maybe his Fez will be familiar.

Joe Danger new characters

Joe Danger new characters Joe Danger new characters

We don’t have Thanksgiving here in the UK, but Hello Games really like food, so we celebrate it anyway. That’s why we decided to let loose Joe Danger’s turkey-chomping, Native American brother “Geronim-Joe”. Prepare your best War Cry and have a happy Thanksgiving as you gobble down some tasty turkey on your trusty steed!

Hello Games wants to genuinely thank the community again for their amazing support. We really hope you enjoy the new characters or grab a copy of Joe Danger at half price! Go and spread the word :)

You can keep up to date with Hello Games and Joe Danger on our blog, follow us on Twitter or even just send us a e-mail!

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Joe Danger – The People’s Patch

Hello!
It’s great to be back on the PlayStation.Blog!

When my three friends and I first got together as Hello Games and started work on Joe Danger, we could only dream of the success it’s already achieved.

More important than any of that is the amazingly supportive response we’ve had from the PlayStation community. That’s why, for the last couple of months, we’ve been trying to cater to as many requests from the community as we can. Lots of people asked for a trial, so we put a huge one together with hours of gameplay, for those people who still can’t decide if Joe Danger is awesome or not. As of Tuesday, it’s now available worldwide.

Yesterday we also released something we call the “People’s Patch”. It answers pretty much every piece of feedback we’ve had from the community. It’s something for fans to get really excited about, and if you haven’t played the game before, you’re in for a treat. It’s totally free, and all you have to do is boot Joe Danger up to get all this new cool stuff.

Joe Danger

For instance, now you can save, playback and upload your greatest stunt spectaculars to YouTube. After all, what’s the point of being the world’s greatest stuntman if you can’t show your friends?

Here’s something else we’re really excited about – we’re going to be showcasing the very best user created levels at joe-danger.com. Go there now to find out more and enter our level building competition.

Joe Danger

Also, there is a totally new, free level made by Hello Games available for download right now.

Here’s some of the key new features:

  • Level sharing and more Levels
  • Replays and YouTube support
  • Custom soundtracks
  • More multiplayer levels
  • New level editing props
  • Costumes
  • Downloadable tours
  • Hidden stuff!
  • Lots more

Hello Games wants to genuinely thank the community again for their amazing support. We really hope you enjoy the new features or just take the time to try out the trial! Go and spread the word :)

You can keep up to date with Hello Games and Joe Danger on our blog, follow us on Twitter or even just send us a e-mail!

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Joe Danger Jumps to PSN Today!

Hello! I can’t describe what this feels like: Joe Danger is released exclusively to PlayStation 3 today. This is both the most exciting and nerve wracking day of my life.

Two years ago, three friends and I decided to make a game together. Hello Games formed and sat around playing with a box of toys. One stunt cycle in particular. Firing it out windows and imagining a game featuring that hapless rider.

The truth is, back then we didn’t really know what we were doing. We didn’t know if we could make the game we wanted with just four people. We had worked on some big titles before, games like Burnout and Black, and those were huge teams of hundreds. All of us had been dreaming of making our own games, probably since we could play them. In the end it was just something we had to do.

Last Friday night we all sat up waiting for our first review. It turned out to be a 9.5 on IGN, their highest ever rated PSN game. Then we got a 9 in GameInformer, their Game of the Month (the first ever for PSN). Amazing! Check out some more awesome reviews here and here.

We’ve literally poured everything we have into Joe Danger. It’s been an incredibly difficult two years, but to see people enjoying what we’ve done is the most rewarding feeling in the world. It’s why we’re so excited for the release. This is the game we’ve always wanted to make, for each of us it’s every game we’ve loved crammed into one innovative and tight package. I thought I’d let the others members of Hello Games describe what they love about the game.

Grant: “I’m the sole Artist and I designed most of the levels for Joe Danger. Christmas ‘92 I got Sonic, and played it straight ‘til Christmas ‘93. I wanted to create levels with that crazy feeling of speed, those sudden leaps of faith and the fluid feeling when you are in the zone. You might be on a Bike, but for me Joe is a platformer at heart. Just one at 200mph.”

David: “I’m the Gameplay guy on Joe Danger. Before I had my C64 and California Games, I was Pinball obsessed. I’ll basically do anything for a multiplier. Tony Hawks Pro Skater and Jet Set Radio were huge for me at Uni when I was learning to skate. It’s all about that extreme tension when you’ve built up some huge score Combo, and just one mistake will wipe it all out in an instant. Joe Danger is fast and frantic, but really it’s all about highscores for me.”

Ryan: “I’m the main technical dude at Hello Games. I’m that guy who loves nothing but racing games, speed-runs, time attacks. Excitebike, Trackmania, Crazy Taxi and Burnout have been big games to me and I guess that’s rubbed off. Joe Danger is never anything but fast, whether you’re trying to grab every coin in Coin Dash, or neck and neck racing for the finish line. It’s all about Boost. Stunts feeds your boost, allowing for even bigger air and crazier Stunts. Boost is that glue between racing, comboing and platforming.”

Once again, Joe Danger is on the PlayStation Store in America later today and we really hope you enjoy it! Spread the word.

You can keep up to date with Hello Games and Joe Danger on our blog, follow us on Twitter or even just send us a mail!

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