Archive for the ‘god of war III’ Category
It Only Does Epic Trilogies
Posted by Peter Dille in Inside PlayStation, PS3, PlayStation Games, ads, god of war III, santa monica studios on March 9th, 2010
Hi everyone,
It’s been fun to watch all the speculation on whether or not God of War III would get its own spot with Kevin Butler. The answer? Of course, how could it not? We’ve been looking forward to the launch of God of War III for some time now (as you all have) as it’s one of the best examples of “It Only Does Everything” that you’ll find. Where else can you get epic storylines, groundbreaking depth of scale, dynamic 3D realism, and our signature gameplay that is God of War. Yes, God of War III will be one of our biggest sales drivers this year, selling multiple millions of copies and becoming a system seller for PS3. It’s that good and everything you’ve heard is true. With more than 35GB of Blu-ray gaming goodness, it’s truly a shining example of “Only on PlayStation.”
The early reviews are echoing what we already know, that the wait for God of War III will not have been in vain. PlayStation: The Official Magazine has given God of War III a score of 5 out of 5 while Game Informer has followed suit with a 10 out of 10, and that’s just the tip of the iceberg as we expect an onslaught of positive reviews to hit newsstands next week.
Some of you already know what to expect from the final installment of this Olympic-size trilogy. For those of you who don’t, comparing God of War III’s scale and scope to previous chapters is like comparing Kratos’ Blades of Chaos to a letter opener. We are confident that if you haven’t jumped on board yet, this game will certainly be the incentive you’ve been waiting for to get a PS3. Our hats are off once again to our studio organization for creating another amazing experience. I’ve been saying it for awhile, but the depth and breadth of content on PS3 is unrivaled and will continue to be a catalyst to our sales all year long.
While the game itself won’t be in stores until March 16, many of you dedicated God of War fans have already been feeling the Fury of Kratos at your local 7-Eleven. Already, thousands of vouchers from the cups have been redeemed for exclusive downloadable content. Kratos will also be invading the world of NASCAR. On Saturday, March 20, the No. 20 car will be sporting a brand new God of War III and GameStop themed paint scheme driven by Joey Logano during the Scotts Turf Builder 300 at Bristol Motor Speedway. For our die-hard fans, we’ve produced our first collector’s item with the “Ultimate God of War III Edition” which comes packed with exclusive collectibles and downloadable content (priced at $99.99). Several retail partners are seeing huge demand on pre-orders for this edition, so make sure to grab yours on launch day.
Which brings us back to our good friend Kevin Butler, who will also play his part to promote God of War III with a new TV commercial that begins airing the end of this week. Suffice it to say that Kevin can’t possibly ignore the game’s star power. We will also have a 15 second commercial highlighting all the glowing accolades this game is already garnering. We hope you all enjoy your exclusive access to both commercials here before they hit the airwaves:
I look forward to hearing your feedback on the commercials and this amazing game.
God of War III Path To Olympus Experience Launches on GodofWar.com
Posted by Malcolm Berman in PS3, PlayStation Games, god of war, god of war III, santa monica studios on March 8th, 2010
Hey God of War fans. We are excited to unveil Path to Olympus today, a new exclusive feature on GodofWar.com.
So what is it?
In short, it’s a primer to get you prepared for March 16 when Kratos will storm retailers. Kratos has come a long way since his days as Captain of the Spartan Army, and the Path to Olympus episodes will take you through some of his most prolific and darkest moments, while providing the back story leading up the beginning of God of War III.
Who is it for?
This feature is for you if:
- You are a new player and want to learn what all this Kratos mania is about.
- You’re a gamer who has played the God of War games but are scratching your head trying to remember who Kratos killed, who has killed Kratos and everything in between.
- And lastly, if you’re a hardcore fan that wants to experience, once again, some of Kratos’ most exciting and brutal moments before plunging into God of War III.
What to expect
We will be releasing new content leading up to launch that will quickly get you up to speed on the story, preparing you to take control of Kratos as he catapults towards his destiny in God of War III.
Take a look at some of the video content from the first chapter:
Click to begin!
One last thing to share. Many of the God of War developers are now on the GodofWar.com forums answering questions. Head on over to the community section of God of War and hear what they have been saying.
God of War Unearthing the Legend Winners!
Posted by Ken Chan in PS3, PlayStation Games, contests, god of war III on March 5th, 2010
Another God of War fan contest has quickly come and gone, and our Ultimate Fans have definitely went above and beyond to prove they are worthy of having their name and video be forever immortalized within God of War III Ultimate Edition .
With less than two weeks before God of War Unearthing the Legend is released, we thought it would be only fair that our PlayStation bloggers be given a first glimpse of the great lengths the God of War fans went through to be part of this epic documentary and receive a copy of God of War III Ultimate Edition signed by the development team.
Congrats to our Ultimate God of War Fan winners:
- Christopher Adams
- Riley Anderson
- Rey Barrera
- JW Cornelius
- Juan Cruz
- Aaron Crow
- Seth Isaac Everett
- Angelica Gatchell
- David Girard
- William Jones
- Adrej Miling
- Samer Mohamad
- Antonio Padilla
- Ben Ponce
- Steven Rickman
- Jeff Rogers
- Turk Stancavage
- Jacob Williams
Want to Play God of War III Early? Come to our GDC San Francisco Meetup!
Posted by Jeff Rubenstein in Events, PS3, PlayStation Community, PlayStation Games, gdc10, god of war III, meetup, santa monica studios on March 4th, 2010
Come celebrate the release of the most anticipated game of 2010 – by playing it early!
Earlier today, we sent this God of War III invite out to media, industry luminaries, heads of state, space marines, surviving Greek and Roman gods, and select reality TV show stars (nobody from celebrity rehab shows, thankyouverymuch).
Assuming you don’t fit into one of those categories, we did what we always do here at PlayStation.Blog: score extra tickets for you community members. We’ve got a couple HUNDRED tickets to get some of our close, personal friends (this means *you*) into this super-exclusive event, where you’ll get to go hands-on with the final, polished version of God of War III, enjoy our legendary hospitality, and watch a Really-Awesome-Band-That-I-Can’t-Name-Yet perform.
What do you need to do? Well – just show up.
Based on previous meet-ups we’ve held, we know some of you will get there early. For this event – we’re expecting it. Heck, we’re practically demanding it!
While the hands-on event doesn’t start until 7pm – we’re setting up a Community-Only pre-event party that goes on all day. We’ll have free food from 12:00 p.m. to 1:00 p.m. (Tacos of the Gods, anyone?), limited edition schwag giveaways, free wi-fi (we expect you to Tweet!), the chance to put yourself on the God of War III box, autographs with the developers and CHAOS…in the form of games, of course. We’ve got some really good stuff planned, so take the day off, make the drive from LA/Vegas/St. Louis, and get there early!
This event will be limited, so if you want to go, be sure to RSVP on our Facebook event page.
Here are some important details:
- The hands-on event goes from 7-10pm on Wednesday, March 10, 2010 at the SF Concourse Exhibition Center. The pre-party meet-up begins at noon (you’ll see our tent in venue’s parking lot). Directions here. Don’t even think of strolling up at 6.30pm – you ain’t getting in!
- Keep in mind that you must be 21 or older to get into evening hands-on event, but anyone 18+ (or with their parent/guardian) can come to the all-day meetup. ID *will* be checked!
- Parking is rough in the area, so try to take BART or Caltrain – both very close to venue.
- Once you’re in, you’re in — no ins and outs (don’t worry, we will have bathrooms). Unless of course you don’t want to stick around for the amazingly awesome hands-on event at 7pm. Then you’re free to leave at will…but you’re making a HUGE mistake!
- You must RSVP via this Facebook event invite
- Be sure to leave your replica Blades of Chaos at home
- You might wanna think about bringing your PSP ;-)
The End Begins at GDC. Will you be there?
God of War III Interview with Design Director Todd Papy
Posted by Chris Morell in Developer Corner, PS3, PlayStation Games, god of war III, santa monica studios on March 3rd, 2010
Last week, I was lucky enough to attend our God of War III event in Hollywood, where we revealed the opening portion of the game to press. Yes, as you could imagine, jaws dropped.
I’m not going to spoil anything here, and frankly, I made sure to keep my head turned for the majority of hands-on time because I’m all about going in fresh when I finally have retail copy in hand. But, in addition to hosting the event, key members of the Santa Monica Studio development team were on hand to chat. Last week you sent me questions for Stig, but unfortunately, he was sick and very limited during the event. So we’re saving most of those up for when we talk to Stig during GDC next week. But Design Director Todd Papy was nice enough to fill in (and he’s an insanely cool guy), so we sat down to talk God of War III, and I couldn’t help but throw a few of your questions his way. Hope you like it.
And make sure that if you do have more questions for Stig, drop them in this post via comments, as we’re definitely getting some time with him next week during GDC.
Was there a lot of stress when it came to living up to the previous God of War games, not only in the fans eyes, but with the developers too?” – Vaughn Johnson via Twitter
Well I think we put more pressure on ourselves. There’s always that stress, and you don’t wanna be known as the guys who F up God of War [laughs]. You really don’t want to be known as that! You know, it’s one of those things where I think we were able to pull it off and hopefully exceed expectations even though the bar is set so high.
And you’re setting your own bar.
Yeah, and that’s the thing that’s always scary…how are we going to outdo ourselves. So when we started talking about God of War III, it was like, “What are we going to do with the Titans and how are we going to change the weapons to make things new and interesting?”
At what point do you reach a level that you’re happy with in development? When do you know when to stop?
Obviously time. I think all of us are artisan in a way and being able to noodle the game to death…there’s got to be a point in time where we say, “This is enough, let’s get it out the door.” But with that, we want to push the envelope, so we do a lot of play tests to see if we’re getting the reaction we want out of players. Are they getting it, and are are they enjoying the experience. But also, we have cameras on their faces when they are playing so when they get to that kill — what’s the reaction? Some people are stone cold and we can’t read them, but when they’re filling out the paper, they’d say they loved it. Others are like, “Ohhh! Oh my god, I can’t believe I just saw that!” Then we know, alright, we’ve got something special
What has been most challenging about the game, handling the tech or the story/gameplay?
I think the Titans, just because the way that we design the levels is under designer control. So we can do iterations really quick, say adjust the jump if it doesn’t feel right, change it and get it into the game quickly. Versus the Titans, when we’re designing in T-pose. We have to figure out what the arms is going to look like, or how the shoulder is going to look when its climbing. And basically, it’s the designer working with the animator to say, “Hey bring that down a bit.” There’s a lot of working back and forth, and it’s just very time consuming.
Well, it’s paid off because you’ve really done some amazing work. Are you happy to be done with the game?
I love it. I am very happy to be done, but at the same time I’m like, “Oh sh*t, what are we going to do next!”
It’s something that you’ve lived with for song long, just the process of creating a game, right?
Yeah, we’ve been doing it for 3-plus years and 10-plus months of crunch. We actually had a couple of designers come in today and we said, “No, no, you’re supposed to be on vacation, go home!” Really, we all love it, and even when we finished this one somebody was noodling around creating new ideas and new designs. It’s something that we live for.
What is the most difficult thing about adapting mythology to a video game? – Brandon Gedrich via Twitter
Well, it’s our take. We don’t follow mythology to a T. It’s us taking what we want and what we think is interesting, and basically weaving a story around Kratos. And with Greek mythology there’s a lot of inspiration to draw from, but it’s, “What do we think is cool? What wrapper can we put around that?” And if it happens to be something in Greek mythology, we’ll say, “OK, that’s cool. Let’s use that.”
Was there anything you were influenced by with UNCHARTED 2 during your development process?
Well, we didn’t really see the game [during development]. But we did have design meetings with them like Richard and Neil, and we’d basically talk and say, “Hey, how do you guys do things?” Their system versus our system is completely different, even in the way they handle their big wow moment which was probably the train sequence. And now this [the opening] is one of our big wow moments. They saw one of the titans early on and saw what we were doing, and hopefully our communications with them and they way we talk about our enemies…hopefully that will influence them. And the way they tell stories, I would hope that we would do some of that stuff in the next game.
Knowing God of War, though, God of War III will probably bring a lot of those “wow” moments, right?
Right, and that’s the thing. In the beginning of the game, Stig and I went through and listed our all our wow moments once we knew the locations and set pieces. And we listed out how many of those moments were wanted to hit, and said, “We’ve got to be in this range.” And I think we hit it.
Well, congrats on being done! Without revealing any spoilers, is there anything you want to say to the PlayStation fans? These are some of your biggest fans who will be reading this.
I hope you love it. If there are things that you like about it, or anything that you dislike about it, trust me – all of us read the boards and we watch out for that stuff. So if there’s something that irks you, write about it. And we’ll find it, look at it and review it.
God of War III Blood & Metal EP Out Now
Posted by Chris Brown in PS3, PlayStation Games, god of war III, music, santa monica studios on March 2nd, 2010
We are pleased to announce today the release of the God of War III Blood & Metal EP! To kick things off, head over to the Roadrunner Records’ music section and check out the music video for Trivium’s “Shattering The Skies Above!”
The video, filmed during the recording sessions for the God Of War III-inspired track, gives an intimate look in to the creation of the song. Trivium’s singer Matt Heafy says about the song and how it relates to the game, “Metal is that imagery, metal is that grandiose thing, that violent energy that the game creates. Our song is inspired by the excitement of being involved with God Of War III and it’s inspired by the energy of the game.”
God of War: Blood & Metal is available for sale on today (March 2) and of course God Of War III is out on March 16. You can get the album for just $1.99 on March 2 through Shockhound here.
And hey, while we’re at, check out the entire streaming Killswitch Engage track, “My Obsession,” along with 30-second samples from the rest of the bands on our site.
Rock on!
God of War III Goes Gold, E3 Demo Now on PSN and New Gameplay Revealed Tonight on Spike’s GTTV!
Posted by Anthony Caiazzo in Demos, PS3, PlayStation Games, god of war III, santa monica studios on February 25th, 2010
Yes the rumors floating around the net are true. Everyone is very excited to share the news that God of War III has gone gold and will bring the chaos to stores on March 16.
We also are happy to announce that starting today, the God of War III E3 Demo is now available to download on the PlayStation Store. Just in time before the big release, get your hands on the epic demo that all the fans have been talking about.
And if you just can’t get enough of God of War news today, Geoff Keighley will reveal new gameplay footage tonight during Spike’s GameTrailers TV. Make sure to set your DVR to catch exclusive interviews with the Santa Monica Studio team, behind the scenes footage and new gameplay to top it all off. DIRECTV customers can see it at 9:30 PM EST/PST, and cable customers can watch at 12:30 AM EST/PST.
Thanks again to all the fans for the support. Stay tuned for more announcements in the coming weeks.
PlayStation at NBA All-Star Weekend = Custom PSPgos, PS3 Games and More
Posted by Alex Armour in Events, Inside PlayStation, PS3, PlayStation Games, god of war III, gran turismo 5, mlb 10 the show, modnation racers, nba 10 the inside, pspgo on February 18th, 2010
The convergence of athletes and videogames was apparent this past weekend as PlayStation once again powered up the official NBA Players’ Lounge at NBA All-Star Weekend in Dallas.
This was yet again a great opportunity to give players and families a chance to relax, get some food and drink, and play some of the latest PlayStation games including MLB 10: The Show, Gran Turismo 5, ModNation Racers and God of War III. Of course we didn’t just leave it at that. We also brought back the custom laser etching machine to carve some customized designs into PSPgos and wooden cases to provide for the all-star players. The PSPs were painted with unique all-star colors in a variety of styles, and etched with a design of the player’s choice. The laser machine went into overtime though, as the team laser etched the customized PSP boxes, a variety of notebooks, and even random guest items like phones and laptops. Additionally, Sony Electronics was kind enough to donate some equipment to also include for the players.
It was incredibly cool to see how unique each player went with their custom PSPgo design. Can you guess whose PSP this is? (Click through for the answer)
…or this? HINT: It’s not Dwyane Wade.
In addition to getting early hands-on time with the games mentioned above, the competitiveness of these guys also showed with players challenging each other to MLB 10 The Show, racing laps in GT5 with determination, and trying to tackle boss after boss in God of War III. To top it off, NBA 10 The Inside cover athlete Brandon Roy of the Portland Trailblazers stopped in to check out the games and spend some time with the various media that were in attendance. Unfortunately due to injury we didn’t get to see Brandon play in the game, but we did get to witness his skills at the various games available.
Current and former NBA players that stopped by the lounge included:
- Nate Robinson
- Brandon Roy
- Paul Pierce
- Kevin Durant
- Rajon Rondo
- Chris Paul
- Deron Williams
- Derrick Rose
- JR Smith
- Al Horford
- Taj Gibson
- Russell Westbrook
- Stephen Curry
- Dikembe Mutombo
- Patrick Ewing
- Brook Lopez
- Bruce Bowen
- Marc Gasol
- Demar DeRozan
- Ronny Price
- Anthony Morrow
- Flip Murray
- Omri Casspi
- Danilo Gallinari
- Louis Amundsen
You can see all the pictures of the players and their custom PSPs in Flickr. But we can’t possibly leave without showing off a pic of LeBron’s custom PSPgo, plexi case and kicks. Enjoy!
God of War III GameStop Pre-Order Sweepstakes Announced
Posted by Anthony Caiazzo in PS3, PlayStation Games, contests, god of war III, santa monica studios on February 17th, 2010
Today GameStop announced a God of War III Sweepstakes that gives fans a shot at prizes even the Gods would envy. Want pizza for a year or the ultimate Sony Home Entertainment System? Maybe a VIP trip to a premier music festival or MMA experience in Las Vegas? GameStop is giving away four weekly grand prizes and more than 2,200 ungodly prizes through March 15 exclusively for GameStop pre-order customers.
Entering the “Be the Envy of the Gods” sweepstakes is simple. Fans can pre-order the game at any local GameStop or online at www.gamestop.com, and use their receipt code or online order confirmation number to enter. The code can be entered once a week on the website, www.gamestop.com/gow3, for a chance to win instant and weekly grand prizes.
For complete rules and additional details, visit a local GameStop retail location or www.gamestop.com/gow3. Note: Customers who pre-ordered the game prior to Feb.16 can go to www.gamestop.com/gow3 to register.
So to sum it up, if you order at GameStop you will receive the following:
- Phantom of Chaos Character Skin
- Access to the God of War III E3 2009 Demo
- 17×24 God of War III Poster (*In-store pre-orders only)
- Chance to win prizes in the Be the Envy of the Gods Sweepstakes
Be the Last Titan Standing; Be the First to Play God of War III
Posted by Anthony Caiazzo in Events, PS3, PlayStation Games, god of war III on February 14th, 2010
Do you have what it takes to prove your worth as the Ultimate Warrior in the Spartan Army! Some of you have already shown your allegiance and passion during the Ultimate Edition Fan Video Contest, but now Sony and SPIKE TV challenge you once again on your strength and loyalty.
Embrace your inner warrior and join us on a quest to become the LAST TITAN STANDING, a thirty minute God of War III SPIKE TV special that will air the night before God of War III’s big release on March 16th. The story, puzzles, and straight-up action in God of War III will be recreated and YOU can be standing in the midst of the battles. SPIKE TV is looking for brute power, acute intellect, and the fastest PlayStation 3 trigger finger that’s ready to rumble.
The deadline is Friday, February 19, 2010, at 5:00 PM Pacific Time — But, producers stress to apply ASAP!
Click here for casting details and eligibility requirements.










