Archive for the ‘gdc10’ Category
PlayStation.Blog God of War III GDC 2010 Meetup Recap
Posted by Chris Morell in Events, PS3, PlayStation Community, PlayStation Games, gdc10, god of war III, meetup, santa monica studios on March 15th, 2010
Can you say, “Biggest meetup ever?” Because if you made it out to San Francisco on Wednesday, you experienced it first-hand. Not that we didn’t expect an early God of War III hands-on event to draw a mega-crowd. But still, hats off to you guys for making it out in spades. A HUGE thank you to everyone who came out for an entire day’s worth of festivities, culminating in a chance to play God of War III before it hits stores tonight/tomorrow! Thanks also to those who followed along at home — hopefully it will make picking up the game even more exciting!
And you East-coasters that have been asking and asking for us to come to you…well, it’s official. The PlayStation.Blog is coming to New York City and Boston (PAX East) next week! Specific details coming soon.
As for San Francisco, it was a day-long celebration of God of War III. Several of you lined up as early as 5am to secure a spot in our massive tent. (Check out ALL the pictures of our God of War III GDC 2010 Meetup on Flickr!)
At around noon, we unleashed the burrito truck upon the line! Now that spells CHAOS!
Shortly after, we opened the tent “doors” to the masses. Everyone was greeted inside by PlayStation 3s loaded up with God of War Collection, and a special challenged awaited. The test? Complete the God of War II Challenge of the Titans “Blind Fury” the fastest…in one try. You die, you’re out. And the winner would lock down a God of War III Ultimate Edition!

We thought we’d see plenty of quick deaths, but in fact, many of you utterly blitzed this challenge. But only one came through with a time that could arguably last through the ages. 16 seconds! 16 freakin’ seconds! Here’s your winner:
Throughout the day, we raffled off TONS of games, posters and other unique PlayStation goodies. Anyone who brought a PSP took home God of War: Chains of Olympus, but we also gave away MLB 10: The Show PSP, Heavy Rain, Fireteam Bravo 3, Killzone 2 and much more.
The highlight of the meetup was definitely the presence of Stig and the Sony Santa Monica Studio team who stopped by to sign autographs for everyone who came! All attendees also scored a limited-edition God of War III art book!
And finally, there was the chance to take your picture and create a personalized God of War III cover! There are some truly great shots in Flickr, so flip through ‘em!
GDC 10: Blade Kitten PSN Developer Interview
Posted by Jeff Rubenstein in PSN, PlayStation Games, blade kitten, gdc10, krome studios on March 12th, 2010
Last month, Krome Studios‘ Steve Stamatiadis introduced you to Blade Kitten, an upcoming hi def 2D action game coming exclusively to PSN this Spring. It’s about time we hear more about the cat-girl with the pink hair, yeah?
Good thing “Space Captain” Steve flew in from Brisbane, Australia to show off Blade Kitten to us during GDC. In this interview, Steve talks about the game’s origins as a comic-book-meant-to-be-the-origin-for-a-game, the game’s vivid art style, and when you’re going to get to play it – along with some never-before-seen video.
Let us know what you think so far, and I’ll pass your feedback to Krome!
God of War III’s Stig Asmussen: Your Questions Answered
Posted by Chris Morell in PS3, PlayStation Games, gdc10, god of war III, santa monica studios on March 12th, 2010
See, I told you we’d get him! As you could imagine, God of War III Game Director Stig Asmussen is a very busy man. But as promised, we managed to lock him down for about 10 minutes to bombard him with your questions at the GDC PlayStation.Blog.Lounge (also, check out our chat with Designer Director Todd Papy who filled in for Stig last week). With T-minus four days until Chaos, Stig is looking very relaxed, and so he tackles your inquires with ease. And I promise there are no spoilers here, so no need to worry for those of you that are struggling to stay in the dark.
Can you believe March 16 is just around the corner?
Live from GDC 2010! PlayStation Press Conference
Posted by Jeff Rubenstein in Events, Inside PlayStation, PS3, PlayStation Games, PlayStation Hardware, gdc10, news, playstation move, press conference on March 10th, 2010
UPDATE: Hit the play button in the Ustream box below to replay today’s PlayStation Move press conference from GDC.
Greetings from GDC 2010! This year we’re going big at the Game Developers Conference, with a major press event today. Couldn’t make it in? Sure you can! Just watch our live stream below.
The show starts at 4pm Pacific/7pm Eastern:
Reminder: God of War III GDC San Francisco Meetup is Tomorrow!
Posted by Chris Morell in Events, PS3, PlayStation Community, PlayStation Games, gdc10, god of war III, meetup, santa monica studios on March 9th, 2010
Not like we thought it slipped your mind, but if you’re in the San Francisco Bay area tomorrow, you’re invited to come celebrate the launch of God of War III!
And if you have the means to get here, do it – we have a history of treating our fans to extremely good times. And tomorrow is no exception as you’ll have many chances to win great PlayStation games and prizes, get autographs from members of the development team, create your own God of War III box, and much more. So whatever the means – train, plane, car, bike, rollerblades, horse, camel – get here tomorrow! There’s only one God of War III event and we don’t want you to miss it (In all seriousness, if you arrive on a camel, you’re getting something incredibly cool).
Check out our initial post for all the fine details, but here’s a quick recap. We’ve got a couple HUNDRED tickets for our very special community (that’s you!) to get you in to the amazing and mega-exclusive God of War III event, where you’ll get to go hands-on with the final version of God of War III, enjoy some epic food and hospitality, and watch a still-secret-but-guaranteed-to-be-super-awesome band perform.
And all you need to do is show up. But we HIGHLY recommend arriving early. The hands-on event doesn’t start until 7pm – so we’re setting up a community-only pre-event party that goes on all day. What does that entail? Free food from 12:00 p.m. to 1:00 p.m, awesome schwag giveaways and raffles, free wi-fi (In the words of Triumph, “For you to Tweet on!”), the chance to put yourself on the God of War III box, autographs and more! So if you haven’t already signed up, RSVP on our Facebook Page!
Important Details:
- The hands-on event goes from 7-10pm on Wednesday, March 10, 2010 at the SF Concourse Exhibition Center. The pre-party meet-up begins at noon (you’ll see our tent in venue’s parking lot). Directions here. Don’t even think of strolling up at 6.30pm – you ain’t getting in!
- Keep in mind that you must be 21 or older to get into evening hands-on event, but anyone 18+ (or with their parent/guardian) can come to the all-day meetup. ID *will* be checked!
- Parking is rough in the area, so try to take BART or Caltrain – both very close to venue.
- Once you’re in, you’re in — no ins and outs (don’t worry, we will have bathrooms). Unless of course you don’t want to stick around for the amazingly awesome hands-on event at 7pm. Then you’re free to leave at will…but you’re making a HUGE mistake!
- You must RSVP via this Facebook event invite
- Be sure to leave your replica Blades of Chaos at home
- You might wanna think about bringing your PSP ;-)
The End Begins at GDC…
Want to Play God of War III Early? Come to our GDC San Francisco Meetup!
Posted by Jeff Rubenstein in Events, PS3, PlayStation Community, PlayStation Games, gdc10, god of war III, meetup, santa monica studios on March 4th, 2010
Come celebrate the release of the most anticipated game of 2010 – by playing it early!
Earlier today, we sent this God of War III invite out to media, industry luminaries, heads of state, space marines, surviving Greek and Roman gods, and select reality TV show stars (nobody from celebrity rehab shows, thankyouverymuch).
Assuming you don’t fit into one of those categories, we did what we always do here at PlayStation.Blog: score extra tickets for you community members. We’ve got a couple HUNDRED tickets to get some of our close, personal friends (this means *you*) into this super-exclusive event, where you’ll get to go hands-on with the final, polished version of God of War III, enjoy our legendary hospitality, and watch a Really-Awesome-Band-That-I-Can’t-Name-Yet perform.
What do you need to do? Well – just show up.
Based on previous meet-ups we’ve held, we know some of you will get there early. For this event – we’re expecting it. Heck, we’re practically demanding it!
While the hands-on event doesn’t start until 7pm – we’re setting up a Community-Only pre-event party that goes on all day. We’ll have free food from 12:00 p.m. to 1:00 p.m. (Tacos of the Gods, anyone?), limited edition schwag giveaways, free wi-fi (we expect you to Tweet!), the chance to put yourself on the God of War III box, autographs with the developers and CHAOS…in the form of games, of course. We’ve got some really good stuff planned, so take the day off, make the drive from LA/Vegas/St. Louis, and get there early!
This event will be limited, so if you want to go, be sure to RSVP on our Facebook event page.
Here are some important details:
- The hands-on event goes from 7-10pm on Wednesday, March 10, 2010 at the SF Concourse Exhibition Center. The pre-party meet-up begins at noon (you’ll see our tent in venue’s parking lot). Directions here. Don’t even think of strolling up at 6.30pm – you ain’t getting in!
- Keep in mind that you must be 21 or older to get into evening hands-on event, but anyone 18+ (or with their parent/guardian) can come to the all-day meetup. ID *will* be checked!
- Parking is rough in the area, so try to take BART or Caltrain – both very close to venue.
- Once you’re in, you’re in — no ins and outs (don’t worry, we will have bathrooms). Unless of course you don’t want to stick around for the amazingly awesome hands-on event at 7pm. Then you’re free to leave at will…but you’re making a HUGE mistake!
- You must RSVP via this Facebook event invite
- Be sure to leave your replica Blades of Chaos at home
- You might wanna think about bringing your PSP ;-)
The End Begins at GDC. Will you be there?
Naughty Dog at GDC – We Want Your Questions!
Posted by Arne Meyer in Developer Corner, Events, gdc10, naughty dog, q-games on March 3rd, 2010
It’s almost here! On March 9 at the Moscone Center in San Francisco the Game Developer’s Conference officially kicks off and Naughty Dog plans to have a big presence. Many of our folks will be participating in numerous sessions, panels, and tutorials. For the full list, please see below, but first let’s talk about one session in particular.
On Thursday, March 11 from 4:30 – 5:30 PM PST, Naughty Dog’s co-lead Game Designer, Richard Lemarchand, will be participating in a session with Baiyon, graphic artist and composer of Q-Games’ PixelJunk Eden, and they want to take your questions to be answered during the panel!
The session will take form as a lively discussion on the inherent similarities of artistic endeavor and will encompass conversations on Richard’s and Baiyon’s games, and the nature of creativity and process in games. We’re hoping to use a number of questions submitted by the community to lead the conversation. If you have a question you’d like to have answered during this panel, please submit it in the comments below and we’ll do our best to get it answered at GDC. We welcome all kinds of questions, serious, fun, etc…we’re looking for variety! Get your questions in before Friday; we’ll close all submissions after that.
Finally, if you’re planning to attend GDC, we hope to see you in the audience or around Moscone!
Naughty Dog at GDC
Thursday (March 11, 2010) 1:30pm — 2:30pm
Among Friends – An UNCHARTED 2: Among Thieves Post-Mortem
Richard Lemarchand (Game Designer, Naughty Dog)
Room 134, North Hall
Thursday (March 11, 2010) 3:00pm — 4:00pm
Behind the Scenes: UNCHARTED 2’s Unique Cinematic Production Process
Josh Scherr (Cinematics Animation Lead, Naughty Dog), Amy Hennig (Creative Director, Naughty Dog, Inc.)
Room 303, South Hall
Thursday (March 11, 2010) 4:30pm — 5:30pm
Micro or Massive: It’s Fricking Tough to Achieve a Vision
Baiyon Tomohisa Kuramitsu (Graphic Artist/Composer, PixelJunk/Eden), Richard Lemarchand (Game Designer, Naughty Dog)
Room 135, North Hall
Friday (March 12, 2010) 9:00am — 10:00am
GDC Microtalks 2010: Ten Speakers, 200 Slides, Limitless Ideas!
Richard Lemarchand (Game Designer, Naughty Dog), Ian Bogost (Associate Professor, The Georgia Institute of Technology), Chaim Gingold (levity lab), Gary Penn (Guru, Denki), Sam Roberts (Festival Director, indiecade.com), Margaret Robertson (Consultant and writer, Lookspring), Kellee Santiago (President and Co Founder, thatgamecompany), Suzanne Seggerman (President, Games for Change), Jesse Schell (ETC Carnegie Mellon, Schell Games), Jane Pinckard (Business Development, Foundation 9 Entertainment)
Room 134, North Hall
Friday (March 12, 2010) 1:30pm — 2:30pm
Creating the Active Cinematic Experience of UNCHARTED 2: Among Thieves
Bruce Straley (Game Director, Naughty Dog), Neil Druckmann (Co-Lead Designer, Naughty Dog)
Room 305, South Hall
Friday (March 12, 2010) 4:30pm — 5:30pm
UNCHARTED 2 Art Direction
Erick Pangilinan (Art Director, Naughty Dog), Robh Ruppel (Art Director, Naughty Dog)
Room 306, South Hall
Saturday (March 13, 2010) 10:30am — 11:30am
UNCHARTED 2 Character Pipeline: An In-depth Look at the Creation of U2’s Characters
Richard Diamant (Lead Character Artist, Naughty Dog Inc.), Judd Simantov (Lead Character Technical Director, Naughty Dog Inc)
Room 135, North Hall
Saturday (March 13, 2010) 1:30pm — 2:30pm
Animation and Player Control in UNCHARTED: Drake’s Fortune and UNCHARTED 2: Among Thieves
Travis McIntosh (Lead Programmer, Naughty Dog Inc.)
Room 135, North Hall
Saturday (March 13, 2010) 1:30pm — 2:30pm
Getting Noticed: Why You Need an Online Portfolio and How to Make One
Jacob Minkoff (Game Designer, Naughty Dog Inc)
Room 306, South Hall
Saturday (March 13, 2010) 3:00pm — 4:00pm
UNCHARTED 2: HDR Lighting
John Hable (Programmer, Naughty Dog)
Room 305, South Hall






