Archive for the ‘dark void’ Category

We Were Promised Jetpacks! Dark Void Demo Lands This Week

Hello everyone!

I wanted a chance to drop by and let everyone know that a demo of Dark Void will be releasing this Thursday on the PlayStation Store. We figure why not start the new year with a bit of jet pack action.

So what’s in the demo?

With all the aspects of Dark Void ranging from ground combat, jetpack dogfighting, vertical combat, its hard to slam everything into a 10 minute window :) We decided that everyone would want to get a feel for flight right off the bat, so we start you off with a bit of flying tutorial, then get into some serious UFO dogfighting (well, not that serious, but it should be enough for people to figure out what button does what and kill some Watchers…which is really what it is all about when you get down to it). After that we let you see how flying blends into ground action…and cap the experience with a bit of vertical combat…

All in all, a nice sampler platter of Dark Void game play bits without diving into the storyline or plot too much. Believe me, its just a small taste of what Dark Void is like (I recommend checking out some gameplay videos online to see what it looks like when the s&@# hits the fan for real :)

Rise up!

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Qore Episode 19 – Featuring Dark Void, White Knight Chronicles, The Saboteur and ILM

The December Episode of Qore features no fear of heights, a fearsome knight, fighting Nazis at night, and part two of our visit with Industrial Light…and Magic.

What do aliens, Nikola Tesla and the Bermuda Triangle have in common? They’re all tied together in Capcom’s Dark Void. We’ve got an in-depth preview of the story, weapons, and world of this vertigo-inducing game that literally takes the third-person shooter to new heights!

From Japan, the land of the RPG, comes the latest epic title from Dark Cloud developer Level-5 Inc., White Knight Chronicles. Qore examines the combat system, storyline and online components that are sure to impress when the game hits the US early next year.

The story of an Irish racecar driver who gets caught up in the resistance movement in Nazi-occupied Paris sounds unbelievable, but EA’s The Saboteur is based upon a historical figure. Veronica Belmont talks with the developer about the havoc you’ll be able to wreak as you take on the German forces behind enemy lines.

Last month, we visited Industrial Light & Magic’s Presidio campus to see their movie making magic firsthand. In part two of this feature, Audrey Cleo gets to demo some very cool digital cinema technology that’s produced some of the most eye-popping special effects of 2009.

We hope you enjoyed our coverage of ModNation Racers in November’s Episode 18, because now it’s your turn to drive! Every current Qore subscriber on or before December 15 will receive a voucher code to access the ModNation Racers Beta Test. The voucher will be sent to the e-mail address tied to your PSN ID. Check the ModNation Racers website for the official Beta Test start time. Enjoy!

This episode also includes an exclusive White Knight Chronicles PS3 theme to go along with this month’s lead feature, and another theme based on a classic PS2 title, The Mark of Kri, for subscribers as well as single-episode purchasers. So check out this episode’s download center.

Look for Episode 19 tomorrow.

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Get to Know Dark Void on PS3 with Capcom’s Morgan Gray

The same day Jeff hit up Seth Killian to talk Super Street Fighter IV inside Capcom’s US HQ, I sat down with Senior Producer Morgan Gray for some quality time with Dark Void. This was the first time I’ve seen the game running in action on PS3, and Morgan was kind enough to walk us through a hefty chunk of jet-packing, on-foot shooting and unique “vertical combat” — the three key components that make up Dark Void’s unique blend of third-person action.

Dark Void’s due out on January 19, but for now, there’s plenty of footage to peep below.

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