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Step into the world of WipEout 2048
Posted by Wilson Cheng in Uncategorized on January 20th, 2012
Hello everybody! What you’ll find below is a specially narrated cut of the cinematic intro to WipEout 2048 on PlayStation Vita. Essentially, the movie’s goal is to take you on a journey through the evolution of motorsport in Studio Liverpool’s vision of the world, up until the point where Anti-Gravity technology has replaced modern day automotive technology and the first season of the Anti-Gravity Racing Championships has kicked off on the streets of Nova State City. So, without further ado, sit back, press play and let Game Director Graeme Ankers, and Art Director Lee Carus, take you on a trip through time to the year 2048.
What did you think? Pretty cool, no? What’s really interesting about WipEout 2048 and the direction the team at Studio Liverpool took with it, is that it takes place in the not too distant future and serves as a precursor to the events that take place in the original WipEout on PS one. And because of that it differs from WipEout experiences in the past.
Races are now multi-tiered – one minute you’re barreling through the busy streets of Nova State City and the next you’re scrambling for first place up the side of a building. The world in which WipEout 2048 takes place in is grittier than what’s come before it simply because we’re entering into it when the sport is still at a nascent stage.
Teams are finding their feet, sponsorship is there – yet not as rife as it is in later seasons – and there is a lot of money at stake on the part of investors desperate for the sport to succeed and capture the world’s imagination. Not to mention competition from rival sports hankering after audience numbers and, in turn, capital. It’s raw; it’s real (ish) and its WipEout like you’ve never seen it before.
So, there you have it – a quick glance of the streets of Nova State City and motorsport metamorphosis in the year 2048 with Graeme and Lee. Let us know what you think of it in the comments, and in the meantime have a look at the clean version of the intro below presented just as it is in the final game, winging its way to you in a little over a month on PlayStation Vita.
inFAMOUS 2 Now Available on PSN as Full Game Download
Posted by Wilson Cheng in PSN on June 23rd, 2011
Download the game that everyone is talking about! Today we’re happy to announce that the full inFAMOUS 2 game is now available for download on PSN.
If you are a PlayStation Plus member, you can play up to 60 minutes of the full game for free as a trial and even earn in-game Trophies (Trophies will be realized after purchasing the full game). The cost for the game will be $59.99. Visit the New Releases category on PlayStation Store to download the game today! If you aren’t familiar with the inFAMOUS series, you can now also download the original inFAMOUS game for free on PSN as part of the “Welcome Back” program. For more information, please visit www.infamousthegame.com.
Sucker Punch Productions and DC Comics Announce the Illustrated inFAMOUS Comic Series
Posted by Wilson Cheng in Comics, infamous 2, PlayStation Games, PS3, sucker punch on December 20th, 2010
In celebration of the upcoming release of inFAMOUS 2, Sucker Punch Productions and DC Comics today are announcing all-new chapters in the inFAMOUS storyline. Penned by William Harms and illustrated by artist Eric Nguyen, the series bridges the story between inFAMOUS and inFAMOUS 2 and chronicles Cole’s struggle to save Empire City before fleeing to the Southern city of New Marais.
Spanning six heart-stopping volumes, the series will reveal sinister motives, dark secrets, and introduce a new threat to Cole and all of mankind. We’re also happy to reveal the cover art, drawn by the famed Doug Mahnke, who has illustrated for legendary DC Comic franchises such as Justice League America, Batman,and most recently Green Lantern.
Play inFAMOUS 2 at PAX!
Posted by Wilson Cheng in infamous 2, pax10, PlayStation Games, PS3, sucker punch on September 2nd, 2010
If you are going to PAX this weekend, I wanted to let you know that inFAMOUS 2 will have its very own booth space at the show! Sucker Punch will be on hand and we’ll have 7 kiosks featuring a demo of the game that will feature Cole’s new melee weapon (the “Amp”) and a new power called the Ionic Vortex.
Our booth number is #122 so swing on by to get your inFAMOUS destruction on! We’ll also be giving away a limited number of t-shirts to players until we run out.
If that wasn’t awesome enough news, the inFAMOUS 2 team will also be holding a panel on the topic of “Creating Super Powers” and showing some new gameplay featuring a power called the Kinetic Pulse, and a new enemy, the Ravager. Details are below, so hope to see you there!
inFAMOUS 2 Panel “Creating Super Powers”
Seattle Sheraton, Pegasus Theater
Time: 6:30-7:30pm 7:00pm
inFAMOUS 2 PAX Booth #122
inFAMOUS 2 gamescom Trailer
Posted by Wilson Cheng in gamescom10, infamous 2, PlayStation Games, PS3, sucker punch, Trailers on August 17th, 2010
We’re really excited to share with you the stunning new gamescom trailer for inFAMOUS 2. It has all the things you could want: new looks of New Marais, monsters, running pedestrians, and an electrified Cole being in the center of it all (who by the way should look a little more familiar. Check it out below!
New inFAMOUS 2 Gameplay Video on Spike’s GTTV
Posted by Wilson Cheng in infamous 2, infamous 2 gameplay, playstation, PlayStation Games, PS3 on July 3rd, 2010
Many of you may have read that Sucker Punch showed inFAMOUS 2 gameplay to media behind closed doors at E3 (see the E3 inFAMOUS 2 trailer). Today, Sucker Punch wanted to provide you all with a sneak-peak at what’s in store for the game. Last night, Spike’s GTTV aired a special gameplay unveil of inFAMOUS 2, the evolving story of reluctant hero Cole MacGrath as he journeys to the historic Southern city of New Marais in an effort to discover his full super-powered potential.
As you’ll see in this electrifying new gameplay, Cole has some new melee combat and cool new super powers. Be sure to watch out for Cole’s new super-charged Ionic Vortex.
We’ll have much more to come on inFAMOUS 2 in the coming months, so be sure to watch this space!
inFAMOUS 2 Announced, in the new Game Informer
Posted by Wilson Cheng in infamous 2, PlayStation Games, PS3, sucker punch on June 4th, 2010
Hey Guys – you may have seen the new inFAMOUS 2 cover on gameinformer.com.
I’m very excited to officially announce that Cole MacGrath will be returning exclusively to the PS3. This issue will give the very first details of the game and how Sucker Punch has improved every aspect of it. You’ll learn about the new city, new powers and new gameplay. It should be hitting news stands in the next week.
Look for more inFAMOUS 2 news at E3.








