The Drop: New PlayStation Games for 4/25/2017

Only one thing is certain when it comes to stories of the Finch family: someone always dies at the end. See for yourself firsthand in What Remains of Edith Finch, which launches next week on PS4.

From developer Giant Sparrow (The Unfinished Swan) comes a haunting collection of short stories that follows various members of the Finch family throughout time. Can the sole surviving member Edith uncover the truth behind her cursed lineage? What secrets await in the long-forbidden bedrooms of her deceased relatives?

For a full list of new games coming to PlayStation, read on. And enjoy The Drop!

The Drop

New Releases: Week of April 25, 2017
ACA NeoGeo Galaxy Fight: Universal Warriors
PS4 — Digital (Out 4/27)

ACA NeoGeo Galaxy Fight Universal Warriors

Galaxy Fight: Universal Warriors is a fighting game released by Sunsoft in 1995. In the world that was destroyed by the destructors of the universe, eight warriors challenge each other to a fight.

Crossout
PS4 — Digital

Crossout

Join Crossout, the post-apocalyptic MMO action game! Craft your unique battle machines from dozens of interchangeable parts, ride them into combat, and destroy your enemies in explosive online battles!

DeathState
PS4 — Digital

DeathState

DeathState is a roguelike bullet hell adventure set in a bizarre world of dimensional exploration. Play as a number of unique characters trying to discover the fate of Professor Elinberg who opened a portal to the void. Are you ready to venture deep into the abyss?

The Deer God
PS4, PS Vita — Digital (Cross Buy)

Deer God

The Deer God is a breathtaking 3D pixel art adventure that will challenge your beliefs and your platforming skills. It’s a game about survival, reincarnation, and karma, all set in a breathtaking and unique 3D pixelized world.

Dragon Quest Heroes II
PS4 — Digital, Retail

Dragon Quest Heroes II

After a thousand years of peace, the Seven Realms suddenly collapse into conflict as if guided by a mysterious and malicious force. Now, you must lead a band of powerful heroes in a quest to defeat evil and save the war-torn world!

Eventide: Slavic Fable
PS4 — Digital

Eventide Slavic Fable

Eventide: Slavic Fable is an exciting adventure game inspired by Slavic mythology. Set in a contemporary heritage park where mythical Slavic creatures co-exist with humans, the adventure begins when the protagonist, a famous botanist, receives an alarming invitation from her grandmother, the park’s curator.

The Legend of Dark Witch
PS Vita — Digital

Legend of Dark Witch

The Syega Crystals have always bestowed great power on people, but now someone has stolen them all… and the world is drowning in darkness. Help the witch Zizou recover the stolen crystals!

Little Nightmares
PS4 — Digital, Retail (Out 4/28)

Little Nightmares

Immerse yourself in Little Nightmares, a dark whimsical tale that will confront you with your childhood fears! Help Six escape The Maw — a vast, mysterious vessel inhabited by corrupted souls looking for their next meal.

Outlast 2
PS4 — Digital

Outlast 2

Outlast 2 introduces you to Sullivan Knoth and his followers, who left our wicked world behind to give birth to Temple Gate, a town, deep in the wilderness and hidden from civilization. Knoth and his flock are preparing for the tribulations of the end of times, and you’re right in the thick of it.

Outlast Trinity
PS4 — Retail

Outlast Trinity

The critically acclaimed franchise is now available for the first time on disc as a complete package. The bundle features more than 20 hours of terrifying gameplay across Outlast 1, Outlast Whistleblower and the all new Outlast 2.

Period: Cube – Shackles of Amadeus
PS Vita — Digital (Out 4/28)

Period Cube

In search of your older brother’s whereabouts, you join the online RPG Arcadia in hope of discovering clues. Having lost consciousness after being drawn into a mysterious light, you wake up within the game’s fantasy world! However, the only way to escape this world of life-or-death is to clear the game.

Puyo Puyo Tetris
PS4 — Retail

Puyo Puyo Tetris

Two puzzle game juggernauts collide as Tetris, one of the largest-selling and recognized brands in gaming history, and Puyo Puyo from Sega have combined to create a fun-to-play, fast-paced, competitive party game like no other!

River City Melee: Battle Royale Special
PS4 — Digital (Out 4/28)

River City Melee

The most popular melee battle from the River City franchise is back with new and improved action! Enjoy the great battle royale action with up to four teams at once!

Shovel Knight: Specter of Torment
PS4 — Digital

Shovel Knight Specter of Torment

Take control of Specter Knight, servant to the Enchantress, in a quest to recruit a cadre of knights and create the Order of No Quarter. Experience perfect platforming, world-class visuals, impeccable stage design, incredible music, and even meet a friend or two in Shovel Knight: Specter of Torment!

Sniper Ghost Warrior 3
PS4 — Digital, Retail

Sniper Ghost Warrior 3

Go behind enemy lines with the ultimate modern military shooter. Play as an American sniper dropped in Georgia, near the Russian border. Choose your own path to accomplish your missions across an unforgiving open world.

Statik
PS VR — Digital (Out 4/24)

Statik

Statik is a VR game about solving puzzles in a place you don’t know, with a person you don’t recognize, and hands that aren’t completely yours.

Syberia 3
PS4 — Digital, Retail

Syberia 3

Join Kate Walker, a heroine beyond compare, in the unique world of Syberia. Dive into the story, puzzles, and mysteries of this fabulous adventure, conceived and drawn by Benoit Sokal, with music by Inon Zur.

Symphony of the Machine
PS VR — Digital

Symphony of the Machine

An ancient tower stands in a barren land — ascend it and discover its mysterious powers. With the tower’s guardian by your side, conduct the weather to breathe life back into the lands around you. Immerse yourself in the beauty of Symphony of the Machine’s world.

Valhalla Hills: Definitive Edition
PS4 — Digital, Retail

Valhalla Hills

You are Leko — youngest son of Odin, exiled to Midgard by your father for failing to meet his expectations. Far from home, you now find yourself with a disgruntled band of outcast Vikings. To get back, you will have to lead them across the mountains of Valhalla Hills, where a portal awaits to take you to your rightful place in the realm of the gods.

What Remains of Edith Finch
PS4 — Digital

What Remains of Edith Finch

What Remains of Edith Finch is a collection of strange tales about a family in Washington state. As Edith, you’ll explore the colossal Finch house, searching for stories as she explores her family history and tries to figure out why she’s the last one in her family left alive.

Zombeer
PS4 — Digital (Out 4/26)

Zombeer

Drink Zombeer to stay human, resist luscious zombie cheerleaders, exotic dancers, mimes, and a very suspicious guy in a thong.

PlayStation Music Logo

  • Brad Paisley – Love and War
  • Incubus – 8
  • The Legends – Nightshift

PlayStation Video Logo

  • Fifty Shades Darker (Unrated) (Plus Bonus Features)
  • Kevin Hart Presents Lil’ Rel Howery: RELevent

PlayStation Vue Logo

  • Genius – April 25 at 9/8c (National Geographic)
  • Gommorah – April 26 at 10/9c (Sundance TV)
  • Doctor Who – April 29 at 9/8c (BBC America)

The information above is subject to change without notice.

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PlayStation Blogcast 246: Nothing But Star Wars

Rested and refreshed following a wild weekend at Star Wars Celebration, our own Sid Shuman stops by to share his initial report on Star Wars Battlefront II. Also the hosts reminisce about the original trilogy, and how much has changed in the decades since. Enjoy the show!

Subscribe via iTunes, Google or RSS, or download here

Stuff We Talked About

  • Star Wars Battlefront II
  • The Original Star Wars Trilogy
  • Darkest Dungeon (Surprise)
  • PS4 Suspend/Resume
  • Bikes

Recent Episodes


The Cast

Official PlayStation Blogcast: Sid ShumanOfficial PlayStation Blogcast: Ryan Clements

Sid Shuman – Director of Social Media, SIEA
Ryan Clements – Sr. Social Media Specialist, SIEA


Send us questions and tips! blogcast@sony.com
Leave us a voicemail! (650) 288-6706

Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music.

[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]

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Announcing the 2017 Road to Greatness Tour

Buckle in, the Road to Greatness tour starts this weekend! The truck will be bringing the latest and greatest in PlayStation gaming to festivals and conventions across the United States. We’ve kicked the schedule into high gear and will be stopping at a new location each week until November. Keep an eye on the schedule and come visit.

Not only will there be AAA titles and unreleased games, this year’s tour is the only way to get #75 in the PlayStation Collectible Card Series that launched at PlayStation Experience 2015. This gold foil card will be particularly rare, so nab one while you still can.

Road to Greatness 2017Road to Greatness 2017

Don’t see your city on the list? Good news, My Road to Greatness is here to help. Don’t miss your chance to bring the tour to your hometown AND win a PlayStation prize pack worth over $1,000.

This is where rubber hits the road for true Uncharted and Gran Turismo fans. To enter this year’s contest, you’ll need to submit a video (under three minutes) answering the prompt for your franchise of choice:


Uncharted: The Lost Legacy Logo GT Sport Logo
Re-enact your favorite scene from an Uncharted game What does Gran Turismo mean to you?


Winners of the My Road to Greatness contest will not only have a once-in-a-lifetime chance to go hands-on with unreleased games and meet developers, they’ll also get an amazing Uncharted or GT Sport gaming event for their hometown!* To enter, head to www.roadtogreatness.com and submit your video.

See you out there!

Contest valid from 4/19/2017 to 5/21/2017. US, DC 13+ONLY. Video submission via YouTube link only, and must not exceed 3 minutes in length. Void in HI, AK, Puerto Rico, and where prohibited. See official rules for details.
*Franchise will be determined by the winner’s entry prompt.

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Announcing the 2017 Road to Greatness Tour

Buckle in, the Road to Greatness tour starts this weekend! The truck will be bringing the latest and greatest in PlayStation gaming to festivals and conventions across the United States. We’ve kicked the schedule into high gear and will be stopping at a new location each week until November. Keep an eye on the schedule and come visit.

Not only will there be AAA titles and unreleased games, this year’s tour is the only way to get #75 in the PlayStation Collectible Card Series that launched at PlayStation Experience 2015. This gold foil card will be particularly rare, so nab one while you still can.

Road to Greatness 2017Road to Greatness 2017

Don’t see your city on the list? Good news, My Road to Greatness is here to help. Don’t miss your chance to bring the tour to your hometown AND win a PlayStation prize pack worth over $1,000.

This is where rubber hits the road for true Uncharted and Gran Turismo fans. To enter this year’s contest, you’ll need to submit a video (under three minutes) answering the prompt for your franchise of choice:


Uncharted: The Lost Legacy Logo GT Sport Logo
Re-enact your favorite scene from an Uncharted game What does Gran Turismo mean to you?


Winners of the My Road to Greatness contest will not only have a once-in-a-lifetime chance to go hands-on with unreleased games and meet developers, they’ll also get an amazing Uncharted or GT Sport gaming event for their hometown!* To enter, head to www.roadtogreatness.com and submit your video.

See you out there!

Contest valid from 4/19/2017 to 5/21/2017. US, DC 13+ONLY. Video submission via YouTube link only, and must not exceed 3 minutes in length. Void in HI, AK, Puerto Rico, and where prohibited. See official rules for details.
*Franchise will be determined by the winner’s entry prompt.

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Loot Rascals: Tips to Survive Hollow Ponds’ Super-Weird World

Loot Rascals has been out for over a month now, and it’s been amazing to see people start to unpick its mysteries and figure out strategies to survive the various mean and unpleasant things the game throws at them. We’re aware that it’s a really hard game, so the fact that so many people have beaten it repeatedly is kind of amazing! Maybe one day someone will even figure out what those mysterious artifacts do…?

But we’ve also spoken to a number of folks who felt a bit stuck – struggling to get over the initial difficulty hurdle – and by asking them questions about what seemed to be going wrong, we’ve compiled a collection of tips to help out new players. We’ve split them into a few different categories, for players of different abilities – the list below contains minor spoilers, obviously.

We’ve yet to find a seed that’s impossible to beat, although some of them are very hard and require advanced strategies to succeed. Don’t give up – we believe in you!

Beginner Tips

  • The most important thing is choosing your battles:
    • Health is your most valuable resource, conserve it.
    • Fight weak enemies first, you might gain cards to help with the stronger ones.
    • If you can avoid an enemy hitting you, it’s probably worth it.
    • Read the combat maths board in the dome.
  • Different rascals have different movement patterns and ranges, pay close attention to them, you’ll learn useful stuff for when you’re in a bind.
  • If you already have a handful of enemies on screen, consider dealing with them first before exploring further and revealing MORE.
  • Just because you can run around freely doesn’t mean you always should. Get into the habit of realizing when you’re in a tricky situation, and stopping to take the time to plan the next few moves carefully. This is definitely true if you’re in the vicinity of Mercs or Horse Bros.
  • Most rascals will give up the chase if you pull them far enough away from their starting position.
  • Ability cards only charge up when you reveal hidden tiles, or when you attack in a fight; simply burning turns won’t achieve anything.
  • You can use most ability cards while in combat.
  • If you are on 1 health, you are in a very dangerous position – any hit could kill you. Maybe prioritise gaining health over pushing forwards?
  • The cards you find should change the way you should play, ‘listen’ to them. Used in the right situation unique and ability cards can make the difference between survival and death. This is especially true for the evasive abilities: spectral decoy and teleport.
  • Don’t forget that some rascals are weak to fire, ice or plasma. Once you’ve used an ability on an enemy once, you’ll be able to see this forever – above their heads when you bring out your cursor, and in the Journal.
  • If you get surrounded, focus on escaping the most dangerous foes, even if it means letting a less powerful one get a hit on you.
  • If you talk to the Puppet King in the dome, you can set a Practice Mode deck for that area. Practice Mode is really useful for getting to grips with a particular are and its unique challenges!

Intermediate Tips

  • Attack is more valuable than defence, but neglecting defence too much puts you at great risk.
  • Rascals can’t walk on bombs, but you can, use this to blow them up!
  • The biggest, nastiest rascals usually have good cards, if you can kill one somehow it might be worth the effort.
  • If you’ve found an exit portal, but have spare turns before reinforcements appear, consider exploring further to find more cards.
  • Drop ability cards on the cards you are least likely to get rid of. In fact, consider keeping ability cards unassigned until you actually need them.
  • Always kill Golden Pinchlets! They’ve got the good stuff!
  • A tough Lunk at the start of the second Area could easily ruin your run. Tiptoe around them and let them sleep.
  • You can waste lots of turns chasing Whiskas around, and it’s not always worth it if you can run away from the Clunkers they are generating instead.
  • If there’s an ice block preventing you from reaching the exit, it’ll melt soon enough.

Advanced Tips

  • Rascals with higher power values move with precedence over rascals with lower power values.
  • Ice blocks last longer when used on an empty tile, you can sometimes hold rascals away for longer this way.
  • You can explode bombs with a remote fire attack. You can freeze bombs even when they’re armed.
  • There are a bunch of rascals for whom teleporting onto them to attack is an excellent strategy.
  • You can enter combat with an enemy, get in a punch, teleport away and enter combat with them again to get a double hit!
  • Avoid placing sticky cards at the ends, if you find a Muscle Torch or Gains Lamp you’re best placing them on the end of a row.

And finally…

  • Having bad luck? Stay the course – maybe the best loot ever is just around the corner!
  • Trapped? Stop moving, take careful stock of all your cards and abilities – maybe you have the tools for a cunning escape.
  • If all else fails, blame @whitingjp.

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Loot Rascals: Tips to Survive Hollow Ponds’ Super-Weird World

Loot Rascals has been out for over a month now, and it’s been amazing to see people start to unpick its mysteries and figure out strategies to survive the various mean and unpleasant things the game throws at them. We’re aware that it’s a really hard game, so the fact that so many people have beaten it repeatedly is kind of amazing! Maybe one day someone will even figure out what those mysterious artifacts do…?

But we’ve also spoken to a number of folks who felt a bit stuck – struggling to get over the initial difficulty hurdle – and by asking them questions about what seemed to be going wrong, we’ve compiled a collection of tips to help out new players. We’ve split them into a few different categories, for players of different abilities – the list below contains minor spoilers, obviously.

We’ve yet to find a seed that’s impossible to beat, although some of them are very hard and require advanced strategies to succeed. Don’t give up – we believe in you!

Beginner Tips

  • The most important thing is choosing your battles:
    • Health is your most valuable resource, conserve it.
    • Fight weak enemies first, you might gain cards to help with the stronger ones.
    • If you can avoid an enemy hitting you, it’s probably worth it.
    • Read the combat maths board in the dome.
  • Different rascals have different movement patterns and ranges, pay close attention to them, you’ll learn useful stuff for when you’re in a bind.
  • If you already have a handful of enemies on screen, consider dealing with them first before exploring further and revealing MORE.
  • Just because you can run around freely doesn’t mean you always should. Get into the habit of realizing when you’re in a tricky situation, and stopping to take the time to plan the next few moves carefully. This is definitely true if you’re in the vicinity of Mercs or Horse Bros.
  • Most rascals will give up the chase if you pull them far enough away from their starting position.
  • Ability cards only charge up when you reveal hidden tiles, or when you attack in a fight; simply burning turns won’t achieve anything.
  • You can use most ability cards while in combat.
  • If you are on 1 health, you are in a very dangerous position – any hit could kill you. Maybe prioritise gaining health over pushing forwards?
  • The cards you find should change the way you should play, ‘listen’ to them. Used in the right situation unique and ability cards can make the difference between survival and death. This is especially true for the evasive abilities: spectral decoy and teleport.
  • Don’t forget that some rascals are weak to fire, ice or plasma. Once you’ve used an ability on an enemy once, you’ll be able to see this forever – above their heads when you bring out your cursor, and in the Journal.
  • If you get surrounded, focus on escaping the most dangerous foes, even if it means letting a less powerful one get a hit on you.
  • If you talk to the Puppet King in the dome, you can set a Practice Mode deck for that area. Practice Mode is really useful for getting to grips with a particular are and its unique challenges!

Intermediate Tips

  • Attack is more valuable than defence, but neglecting defence too much puts you at great risk.
  • Rascals can’t walk on bombs, but you can, use this to blow them up!
  • The biggest, nastiest rascals usually have good cards, if you can kill one somehow it might be worth the effort.
  • If you’ve found an exit portal, but have spare turns before reinforcements appear, consider exploring further to find more cards.
  • Drop ability cards on the cards you are least likely to get rid of. In fact, consider keeping ability cards unassigned until you actually need them.
  • Always kill Golden Pinchlets! They’ve got the good stuff!
  • A tough Lunk at the start of the second Area could easily ruin your run. Tiptoe around them and let them sleep.
  • You can waste lots of turns chasing Whiskas around, and it’s not always worth it if you can run away from the Clunkers they are generating instead.
  • If there’s an ice block preventing you from reaching the exit, it’ll melt soon enough.

Advanced Tips

  • Rascals with higher power values move with precedence over rascals with lower power values.
  • Ice blocks last longer when used on an empty tile, you can sometimes hold rascals away for longer this way.
  • You can explode bombs with a remote fire attack. You can freeze bombs even when they’re armed.
  • There are a bunch of rascals for whom teleporting onto them to attack is an excellent strategy.
  • You can enter combat with an enemy, get in a punch, teleport away and enter combat with them again to get a double hit!
  • Avoid placing sticky cards at the ends, if you find a Muscle Torch or Gains Lamp you’re best placing them on the end of a row.

And finally…

  • Having bad luck? Stay the course – maybe the best loot ever is just around the corner!
  • Trapped? Stop moving, take careful stock of all your cards and abilities – maybe you have the tools for a cunning escape.
  • If all else fails, blame @whitingjp.

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Super Rude Bear Resurrection Just Dying to Launch on May 2

Hey, Alex Rose here. I’m the creator of Super Rude Bear Resurrection, which is coming to PS4 on May 2!

SRBR is a ridiculously hardcore platformer, but one that anyone can beat! When you die, you can jump on your previous bear corpses and use them to get ahead. You can push them around, use them as meatshields, press buttons with them, and so on. Every death makes the game just slightly easier.

If you get crushed by a boulder, next time it’s slightly slower. Die on an axe, and your corpse gets stuck to the blade. Got killed by a liquid nitrogen missile? Your frozen body becomes a floating platform to protect you.

Eventually, die enough, and you’ll be able to beat any level.

But for those of you who can’t resist a challenge, it’s actually possible to beat the entire game without dying. It’s just insanely difficult. The game is super fair — you never get killed out of nowhere and all the hitboxes are lenient, but the levels become nightmarishly hard. And you’ll have to live through that nightmare if you want to unlock the Platinum Trophy.

I grew up playing challenging 90’s platformers and amped the toughness up to 11. Normally when you’re designing a game, you have to design based on the least skilled players and make sure the game is possible to defeat by most people.

Not with Super Rude Bear Resurrection. I designed the game so that it’s physically possible to beat without dying, and then focused on making the game autobalance with each death. But if you turn off corpses, you’re left with a challenge so difficult you would normally only ever find it in a romhack.

The game is also speedrun friendly. All randomness is all based on your corpse count, so as long as you never die, every run is the same. You can also turn off randomness completely in the menu. There’s a Practice Mode for practicing specific sections, a quick load menu that allows you immediate access to any level from the pause menu, leaderboards, and more.

I’ve been working on Super Rude Bear Resurrection for three years, obsessively tweaking every little detail in the design to make everything feel as good as possible — to me that’s the most important thing in a platformer: it has to feel perfectly fluid. It has to feel like your fault when you die. Your character should be an extension of yourself.

Moreover, we took the time to make the sound incredible. Sound and music are important to me, so I teamed up with my favourite UK Grime producer Deeco who’s made a 73 song soundtrack for Super Rude Bear Resurrection. Every single level has a unique track, and (I’m allowed to say this because I didn’t make it) — the soundtrack is incredible. Deeco is an absolute genius who never ceased to surprise me with how much awesomeness he could create.

Not only that, but the sound effects were handled by Pierre-Jean Griscelli, sound designer extraordinaire from Batman Arkham Knight.

My number one priority was to make sure the game sounds and feels awesome, and I believe I’ve achieved this. I’ve sunk in countless hours playing it over the past three years and I don’t just develop it, I play it obsessively.

Feel free to ask anything you want in the comments! I’ll be happy to answer.

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Everybody’s Golf Coming to PS4 on August 29

What type of golfer are you? A casual weekend golfer? A semi-pro? Maybe you’re one of those golfers who spends more time picking out your outfit than you spend practicing your swing? Or maybe you’re not a golfer at all, but you’ve been playing Hot Shots Golf for years!

No matter your play style, we’re pleased to invite golfers and gamers of all skill levels to play the next installment in the Hot Shots Golf franchise — Everybody’s Golf. And what better way to celebrate the 20th anniversary of the franchise than to launch the next iteration of the series this summer.

Everybody's Golf

We’re pleased to announce that Everybody’s Golf will launch on August 29, 2017 for PS4!

Not only does Everybody’s Golf boast the same three-click shot mechanic our fans have come to love, but the series returns with new features such as more character customization, robust online modes,* and other fun activities including fishing, buggy racing and treasure hunting in the open world environment. How you enjoy the game is up to you.

*Some online modes require PS Plus membership.

Everybody's Golf

Everybody's GolfEverybody's Golf

Everybody's Golf

Pre-order For Bonus Items!

Starting today, you can pre-order Everybody’s Golf from PlayStation Store for $39.99 ($49.99 CAD). Check out the list of bonus items below that you’ll receive when you pre-order the game at PlayStation Store:

Instantly downloadable upon pre-order purchase:

  • Everybody’s Golf Original Avatar

Available on Day 1:

  • The 20th Anniversary Course
  • Rabbit Mascot Costume x1
  • Unique shirt x2
  • Premium Kart x1
  • PS Dynamic Theme x1

Closed Online Test

And before we sign off, we wanted to share some exciting news for our most eager fans! We will be conducting a Closed Online Test which starts toward the end of May. We will send details to eligible players soon, so make sure to check your email!

Hope to see you on the course soon!

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Weather Matters in Sniper Ghost Warrior 3, Out April 25 on PS4

When exploring the war-torn Georgian landscape of Sniper Ghost Warrior 3, players will be exposed to a range of weather conditions that affect the gameplay in various ways. Pulling off a precise shot over a long distance will require paying close attention not only to the instrument readings, but also to your surroundings.

Before you can take the shot, you must make your way to a good vantage point undetected and weather conditions will factor into successful infiltration.

Sniper Ghost Warrior 3 follows a dynamic day and night cycle, so consider the optimal time to approach a mission and if need be, pass the time by sleeping in your safehouse. At night, you’ll be less visible to your enemies, but alternately need to look out for searchlights and various patrols using flashlights to search darkened areas.

Once on a mission, you’ll be fighting against your enemies, but also need to consider all the challenges of the environment. During rain your footsteps will be slightly obscured and enemy patrols will have a harder time finding you, but you’ll also have to compensate your aim to counter heavier bullet drop.

When you finally make your way to a sniping position and set your sights on an enemy combatant, consult the wind indicator before shooting. The wind strength will pick up at various times during the day, especially during harsh weather conditions. Any time you want to take a shot, adjust your scope to the target distance, check the wind influence for that setting, offset your target to counter the wind and only then, pull the trigger.

Good luck, sniper!

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Music-themed Action RPG AereA Coming to PS4 June 30

Hi there! I’m Marten, PR guy over at Soedesco. Today I’d like to tell you something about our new IP and game Aerea! Aerea is a music-themed action-RPG and today I’d like to announce that it will be releasing on PS4 June 30, both boxed and digitally!

First off, let me tell you a little more about the backstory of the game. In Aerea everything you see is music-themed. From the characters, to the weapons, to the enemies — music. You explore a music-filled world which got separated into three islands during what we call ‘The Great Separation’. These islands were held in balance by nine primordial instruments, which have been stolen. As a disciple of the Great Meastro Guido, who created the primordial instruments, you have to return them to restore the balance and peace to the world.

AereAAereA

It’s been a very interesting experience working on Aerea, as we have a lot more say into both development and PR of the game. It gives us the freedom to do anything we’d like with the title. For this reason, I’d like to talk about one aspect of the game that I like very much: the boss battles.

A few weeks ago we showed Aerea to the public for the first time at EGX Rezzed in London. What we heard a lot of people say, was that the boss battle in the demo was “really immersive.” The reason for this is that the music was written and composed specifically for each boss by Deon van Heerden, who also made the soundtrack for BroForce. All bosses are based on specific musical instruments, so the music you’ll be hearing when fighting the boss will also have this instrument as its lead instrument. This changes the entire fight from a basic battle into a complete immersive musical composition, in which everything you see and hear is this specific instrument.

If you’d like to hear one of the songs from Aerea, watch the brand new gameplay trailer at the top of this post!

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