Reminder: God of War III GDC San Francisco Meetup is Tomorrow!
Posted by Chris Morell in Events, Featured Post, PS3, PlayStation Community, PlayStation Games, gdc10, god of war III, meetup, santa monica studios on March 9th, 2010
Not like we thought it slipped your mind, but if you’re in the San Francisco Bay area tomorrow, you’re invited to come celebrate the launch of God of War III!
And if you have the means to get here, do it – we have a history of treating our fans to extremely good times. And tomorrow is no exception as you’ll have many chances to win great PlayStation games and prizes, get autographs from members of the development team, create your own God of War III box, and much more. So whatever the means – train, plane, car, bike, rollerblades, horse, camel – get here tomorrow! There’s only one God of War III event and we don’t want you to miss it (In all seriousness, if you arrive on a camel, you’re getting something incredibly cool).
Check out our initial post for all the fine details, but here’s a quick recap. We’ve got a couple HUNDRED tickets for our very special community (that’s you!) to get you in to the amazing and mega-exclusive God of War III event, where you’ll get to go hands-on with the final version of God of War III, enjoy some epic food and hospitality, and watch a still-secret-but-guaranteed-to-be-super-awesome band perform.
And all you need to do is show up. But we HIGHLY recommend arriving early. The hands-on event doesn’t start until 7pm – so we’re setting up a community-only pre-event party that goes on all day. What does that entail? Free food from 12:00 p.m. to 1:00 p.m, awesome schwag giveaways and raffles, free wi-fi (In the words of Triumph, “For you to Tweet on!”), the chance to put yourself on the God of War III box, autographs and more! So if you haven’t already signed up, RSVP on our Facebook Page!
Important Details:
- The hands-on event goes from 7-10pm on Wednesday, March 10, 2010 at the SF Concourse Exhibition Center. The pre-party meet-up begins at noon (you’ll see our tent in venue’s parking lot). Directions here. Don’t even think of strolling up at 6.30pm – you ain’t getting in!
- Keep in mind that you must be 21 or older to get into evening hands-on event, but anyone 18+ (or with their parent/guardian) can come to the all-day meetup. ID *will* be checked!
- Parking is rough in the area, so try to take BART or Caltrain – both very close to venue.
- Once you’re in, you’re in — no ins and outs (don’t worry, we will have bathrooms). Unless of course you don’t want to stick around for the amazingly awesome hands-on event at 7pm. Then you’re free to leave at will…but you’re making a HUGE mistake!
- You must RSVP via this Facebook event invite
- Be sure to leave your replica Blades of Chaos at home
- You might wanna think about bringing your PSP ;-)
The End Begins at GDC…
Rumor: Goodbye Ugly PSP Color!
Posted by wraggster in PSP News Forum on March 9th, 2010

There are many PSP colors. Loads. And apparently, there will be one less.
According to a Japanese retail blog, the "bright yellow" PSP-3000 will not longer be shipped to shops. Released in 2009, it seems that the color is one of the least popular PSP-3000 colors, if not the least popular.
That probably means it won't be missed!
http://kotaku.com/5489031/rumor-goodbye-ugly-psp-color
JPCSP v0.5 released – PSP Emulator for Windows
Posted by wraggster in PSP News Forum on March 9th, 2010
A new version for jpcsp has just released . This version include a lot of fixes and speedups , more games will work better , compatibility has increased a lot and you can figure out more by yourself by d/ling it from our download section.Playable Games Include:
PUZZLER COLLECTION
Bust A Move Deluxe
Super Fruitfall
Puzzle Quest: Challenge of the Warlords
Breath Of Fire III
ASTONISHIA STORY
Blokus Portable :Steambot Championship
PSP To PS3 Connective Play Added In Hatsune Miku Expansion
Posted by wraggster in PSP News Forum on March 9th, 2010
PS3 controller support sounds similar to what Sony did with Resistance Retribution, which was released last year. Hatsune Miku: Project Divas Dreamy Theater has another addition it outputs the PSP game directly on to a TV without a PSP to TV cable. The Dreamy Theater add-on appears to update the graphics too.
http://www.siliconera.com/2010/03/09...iku-expansion/
It Only Does Epic Trilogies
Posted by Peter Dille in Inside PlayStation, PS3, PlayStation Games, ads, god of war III, santa monica studios on March 9th, 2010
Hi everyone,
It’s been fun to watch all the speculation on whether or not God of War III would get its own spot with Kevin Butler. The answer? Of course, how could it not? We’ve been looking forward to the launch of God of War III for some time now (as you all have) as it’s one of the best examples of “It Only Does Everything” that you’ll find. Where else can you get epic storylines, groundbreaking depth of scale, dynamic 3D realism, and our signature gameplay that is God of War. Yes, God of War III will be one of our biggest sales drivers this year, selling multiple millions of copies and becoming a system seller for PS3. It’s that good and everything you’ve heard is true. With more than 35GB of Blu-ray gaming goodness, it’s truly a shining example of “Only on PlayStation.”
The early reviews are echoing what we already know, that the wait for God of War III will not have been in vain. PlayStation: The Official Magazine has given God of War III a score of 5 out of 5 while Game Informer has followed suit with a 10 out of 10, and that’s just the tip of the iceberg as we expect an onslaught of positive reviews to hit newsstands next week.
Some of you already know what to expect from the final installment of this Olympic-size trilogy. For those of you who don’t, comparing God of War III’s scale and scope to previous chapters is like comparing Kratos’ Blades of Chaos to a letter opener. We are confident that if you haven’t jumped on board yet, this game will certainly be the incentive you’ve been waiting for to get a PS3. Our hats are off once again to our studio organization for creating another amazing experience. I’ve been saying it for awhile, but the depth and breadth of content on PS3 is unrivaled and will continue to be a catalyst to our sales all year long.
While the game itself won’t be in stores until March 16, many of you dedicated God of War fans have already been feeling the Fury of Kratos at your local 7-Eleven. Already, thousands of vouchers from the cups have been redeemed for exclusive downloadable content. Kratos will also be invading the world of NASCAR. On Saturday, March 20, the No. 20 car will be sporting a brand new God of War III and GameStop themed paint scheme driven by Joey Logano during the Scotts Turf Builder 300 at Bristol Motor Speedway. For our die-hard fans, we’ve produced our first collector’s item with the “Ultimate God of War III Edition” which comes packed with exclusive collectibles and downloadable content (priced at $99.99). Several retail partners are seeing huge demand on pre-orders for this edition, so make sure to grab yours on launch day.
Which brings us back to our good friend Kevin Butler, who will also play his part to promote God of War III with a new TV commercial that begins airing the end of this week. Suffice it to say that Kevin can’t possibly ignore the game’s star power. We will also have a 15 second commercial highlighting all the glowing accolades this game is already garnering. We hope you all enjoy your exclusive access to both commercials here before they hit the airwaves:
I look forward to hearing your feedback on the commercials and this amazing game.
White Knight Chronicles: Free Quests through June!
Posted by Cristian Cardona in PS3, PlayStation Games, contests, dlc, level-5, white knight chronicles on March 9th, 2010
By now we’re hoping many of you out there are enjoying everything White Knight Chronicles has to offer on the PS3. For those of you who have gone through the single player campaign, there’s still plenty to do on GeoNet and with the Georama. If you haven’t taken a look, be sure to check out this video that tells you all about it!
And if you think you’ve done it all, guess again. Beginning this Thursday, March 11th, we’ll be offering up additional quests for free every week through the end of June! You read right, free. Just log into the PlayStation Network, start up your copy of White Knight Chronicles and you’ll see new quests pop up on the World Map. Each week we’ll be releasing a new permanent quest, as well as limited quests that will only be available for two weeks at a time. To find out which quests are active, be sure to follow our Twitter account. We’ll be shooting the names of the permanent and temporary quests out through there.
To celebrate these weekly updates, we’re going to run a sweepstakes! Just log into any of the following quests in White Knight Chronicles:
- All in the Cards
- All in the Cards II
- Station Attendant
- Station Attendant II
- Heat Waves
- Heat Waves II
Log in between 5pm PST on Friday, March 19 and 11:59pm on Sunday, March 21 to get entered into a drawing to win a 12-inch White Knight figure:
Specific rules to the contest are below.
Good luck!
“Get The Loot” Sweepstakes
The following promotion is intended for viewing in the 50 United States and D.C. only and shall only be construed and evaluated according to United States law. Do not proceed in this site if you are not a legal resident of, and located in, the 50 United States or D.C. at the time of entry.
White Knight Chronicles International Edition “Get The Loot” Sweepstakes
OFFICIAL RULES
1. NO PURCHASE NECESSARY. Void outside the 50 United States and D.C. and where prohibited. To enter, you must have a valid PlayStation Network account, a PlayStation 3 system and a copy of White Knight Chronicles International Edition (“WKC”). Entries are submitted by signing in to the PlayStation Network and playing an on-line quest within WKC. The on-line quests are titled “All in the Cards”, “All in the Cards II”, “Station Attendant”, “Station Attendant II”, “Heat Waves”, and “Heat Waves II”. Each time you log in and play one of the quests listed above, you will qualify for an entry into the Sweepstakes. Quests do not need to be completed to qualify for an entry.
To be valid, entries must be received between March 19, 2010 5:00 p.m. (PST) and no later than March 21, 2010 at 11:59 p.m. (PST). Sony Computer Entertainment America (the “Sponsor”) is not responsible for lost, late, mutilated, illegible, incomplete or misdirected entries. Sponsor is not responsible for technical, hardware or software failures of any kind, lost or unavailable network connections or failed, incomplete, garbled or delayed computer transmissions which may limit an entrants ability to participate in the contest. Sponsor reserves the right in its sole discretion to modify, cancel or suspend this sweepstakes should virus, bugs or other causes beyond Sponsor’s control corrupt the administration, security or proper play of this Sweepstakes. If the Sweepstakes is cancelled for any reason, winner will be selected from among all valid entries received prior to cancellation and all prizes will be awarded. Entries not satisfying these Official Rules will be automatically disqualified.
2. PRIZES: Twenty Five (25) Winners will receive one (1) White Knight Figure (approximate retail value, $100). Sponsor reserves the right to substitute prize of equal or greater value if prize is unavailable. Prizes are non-transferable and no substitutions allowed. Please allow 4-6 weeks for delivery of prizes.
3. WINNERS: Winners will be determined by a single random drawing of all valid entries received by Sponsor, whose decisions are final. Drawing will be held on or about March 26, 2010. Winners will be notified by the e-mail account used to set up their PlayStation Network ID within 10 days of drawing.
4. ODDS OF WINNING: The odds of winning depend on number of valid entries received.
5. ELIGIBILITY: Open to legal U.S. residents 13 years or older. Return of any prize/prize notification as undeliverable will result in disqualification and an alternate winner will be selected. All unclaimed prizes will not be awarded. If the winner is a minor, then prize may be awarded to winner’s parent or legal guardian. By acceptance of prize, winner agrees to the use of their name and/or likenesses for purposes of advertising, trade, or promotion without further compensation, unless prohibited by law. Additionally, by acceptance of prize, grand prize winner agrees to release Sponsor, its parents, subsidiaries and affiliates from any and all liability, claims or actions of any kind whatsoever for injuries, damages or losses to persons and property which may be sustained in connection with the receipt, ownership or use of the prize or while participating, in any prize-related activity. Employees of the Sponsor and its parent, subsidiaries and affiliated companies and their immediate families are not eligible to participate in this sweepstakes. Neither the Sponsors nor its affiliates, subsidiaries, division or related companies are responsible for any damages, taxes, or expenses that winners might incur as result of this sweepstakes or receipt of prize.
6. WINNER LIST: To obtain a copy of the rules and/or the name of Prize winners, send a stamped, self-addressed envelope to: “Get The Loot” Attn: Promotions, 919 E. Hillsdale Blvd. 2nd Floor Foster City, CA 94404. Prize winners name request will be fulfilled within four weeks after prizes have been awarded. Requests for winner list must be received by April 30, 2010.
7. RESTRICTIONS: Void where prohibited or restricted by law.
8. SPONSOR: Sony Computer Entertainment America Inc., 919 E. Hillsdale Blvd. Foster City, CA 94404
Yakuza 3 Hits Western Shores!
Posted by Aaron Webber in PS3, PlayStation Games, sega, yakuza 3 on March 9th, 2010
The big day is finally here. As Yakuza 3 begins the journey to stores across the west, we take another look at what makes Yakuza 3 something you’ll find only on the PS3.
“If there’s one thing about Yakuza that these last few months have taught people,” I thought as I sat at lunch on Monday, “It’s that the fans are a force to take seriously…usually.” Fans can be the biggest allies and proponents of games that may not be the huge, multi-million sellers like (insert generic FPS here), or (insert additional generic FPS here). They can create amazing successes for games that were never expected to have them – looking at you, Valkyria Chronicles – and they can just as easily do the opposite, in some cases.
But more than anything, most fans just want to be heard. Fans want interaction, and to be responded to. So let’s begin this blog post by jumping right in to one of the biggest things fans have been asking about: the content.
Yakuza 3 is huge. Besides exploring Tokyo and Okinawa, you can also visit restaurants, pick up ramen at a local convenience store, go golfing, bowling, fishing, karaoke, or bust some heads in a local street fight.
As someone who enjoyed Shenmue, my love for Yakuza grows in knowing that some of the people who developed the original Shenmue games also work on Yakuza now. The similarity in feel between the two is no coincidence – and the epic feel of exploration, and Japanese culture, that the game offers are things you won’t find anywhere else. I’m also a big fan of playing darts while drunk – the extra level of difficulty is quite entertaining, besides being notably safer in Yakuza 3’s virtual world than it is in real life. (Note: I do not condone playing Darts while intoxicated. You’ll probably take someone’s eye out.)
Also, we’d like to make special note that while not everything from the Japanese version made it to the western shores, our community team has been – and will be– reading, compiling, and passing all of that feedback upwards here at SEGA. I can’t say more than that presently, but know that you are being heard, and we’ll make sure of that for you. To clarify additionally, as has been mentioned: Hostesses are in the game, and you can take them out on dates, build relationships, and sing karaoke with them to your heart’s content.
As Yakuza goes out the door and into the homes of hundreds of thousands of fans, I’d also like to take a moment to give some thanks to the people that really deserve it – and that’s you guys. It goes to the people who pushed from the beginning to show SEGA how much they wanted this game here. To those who post in the comments sections encouraging us, offering bright and helpful viewpoints even when the going got rough. And finally, to those who continue to support this PS3 exclusive by picking up the game, and in doing so give the franchise the legs on which to stand.
Know that we appreciate the support so many of you have already given to this series – and that we are now, and will continue to listen to your feedback.
That said – here’s to Yakuza 3!
PlayStation Network First to Deliver HD Movies from All Six Major Movie Studios
Posted by Grace Chen in PlayStation Network, Video, psn video on March 9th, 2010
Hi Everyone – Break out the bubbly, because today marks a milestone on the Video Store! Starting today, PlayStation Network’s video delivery service is the first to offer high-definition movies for purchase from all of the major movie studios, including 20th Century Fox, Walt Disney Pictures, Paramount Pictures, Sony Pictures Entertainment, Universal Pictures and Warner Bros. Digital Distribution.
So head to the Video Store today, and on your PS3 from the comfort of your own home, download popular movies to own in dazzling HD, such as This Is It, 2012, The Hangover, Harry Potter and the Half Blood Prince and Zombieland, plus recent Oscar winners and nominees like Inglourious Basterds, Up and District 9. Enjoy!
Sony Introduces PhyreEngine for PSP
Posted by Shrygue in PSP News Forum on March 9th, 2010
Sony Computer Entertainment (SCE) today announced that PhyreEngine for the PSP (PlayStation Portable) system will become available to PSP game developers this spring.
PhyreEngine is an advanced graphics rendering engine provided as source code and tools to PlayStation 3 game developers, publishers and Tools & Middleware licensees, and used in a number of titles released on the PlayStation Store and Blu-ray Disc. PhyreEngine for the PSP system will enable game franchises to be efficiently developed to make use of the strengths of PSP platform.
SCE will deploy various measures to further reinforce game development for the PSP system and will continue to expand the platform to offer interactive entertainment experiences only available on the PSP system.
At the Game Developer's Conference in San Francisco, PhyreEngine for the PSP system and "Tunnel Shooter," the game demo using one of the original PhyreEngine "game templates" (vertical slices of different game genres provided as full source code with PhyreEngine to help game developers quickly assemble proof of concepts), will be showcased at SCE Booth this week.
"We're very happy to see the continued popularity of PhyreEngine with the global game developer community," said Teiji Yutaka, Senior Vice President, Technology Platform of SCEI. "PhyreEngine for PSP was developed in response to requests from the game developer community, and we hope that the release of the PSP version demonstrates our commitment and support for game developers on all our platforms."
Hustle Kings Adding Video Chat, Voice Chat, Game Launching and More
Posted by Michael Pulst in PS3, PSN, PlayStation Games, hustle kings, voofoo studios on March 9th, 2010
Since the game launched, the Hustle Kings team has been watching with interest how the game has been received and where you guys think it can be made even better. After weighing up a lot of commentary from the community and how we’ve seen the game played online, we’re gearing up to release our first title update for the game. First out of the gate, we’ve added some amazing new features that will greatly enhance your experience with Hustle Kings, as well as some general updates to the game as listed below:
- General improvements to game stability
- In-game Voice Chat
- In-game Video Chat
- Game Launching from PlayStation Home
- More stats for the loading screens
- The sound effect for the chalk has been turned down
- Chalk can now be used by pressing the R3 button as well as shaking your SIXAXIS
- Free Play mode
- Blue chalk only online rooms
- Online: Opponents are now allowed to change view while watching the player at the table
- Online: The player that breaks is now randomly chosen
- A new, “minimal” aim line
- Dampening effect on the pockets, to stop accurate high powered shots from always bouncing out of the pockets
- Small adjustments to the fine tune aiming to make it easier to use
Soon after this update is out and you’ve had a chance to experience it all, we have more features coming via the PSN Store. First up will be the Time Saver Pack which is aimed at the Hustle Kings player who wants to experience everything the game has to offer, but doesn’t have the time to unlock all the items. This pack unlocks all the cues, avatars, balls, and the unlock packs from the in-game Hustle Kings Store.
If that weren’t enough, we’ve then got not one, but two awesome freebies to give away! Two bizarre and challenging Crazy Tables Packs are heading your way soon, adding a whole new dimension to your game when you want a fun challenge aside from regular pool. To whet your appetite check out these pics of the tables.
Crazy Tables are coming soon and they’ll be absolutely free! We’re already hard at work on even more exciting content for Hustle Kings for release later this year. If you haven’t already downloaded Hustle Kings, be sure to grab it today and start enjoying first-ever billiards simulator made exclusively for the PlayStation 3.







